[MUD-Dev] Re: CGDC, a summary
J C Lawrence
claw at under.engr.sgi.com
Thu May 14 17:07:48 CEST 1998
On Mon, 11 May 1998 10:59:14 -0500 (CDT)
Holly Sommer<hsommer at micro.ti.com> wrote:
> On Mon, 11 May 1998, Koster, Raph wrote:
> What, exactly, is the problem with mud schools? They serve the
> singular purpose of letting those who are brand new to your (type
> of) world gain some familiarity with it, before venturing forth. I
> should think that any admin would be glad to have a "mud schoo"
> which answers newbie questions, rather than having to answer those
> questions him/herself time and again.
Do any MUD schools actually exist which *DO* this? I haven't found
one yet. Certainly the standard DIKU mud school derivitive seems
nothing but a trial to get thru as quickly as possible.
> The mud school which ships with Merc derivitives is great for what
> it does - namely, that listed above.
Hrum. Care to point me at one? All the ones I've seen merely hand
out a few practices, and set up target monsters to slaughter.
> Why would newbies hate a mud school? It lets them collect their
> wits, and prepare for the rest of the game. I can't see anything
> wrong with that, as a concept, nor with the functionality of the
> "original" mud school itself.
My initial view of mud schools (coming from an Aber/Shades background
at that time, never having seen a DIKU or LP before):
Ohh, so I'm supposed to go over here. and practice things. Why? Oh
well, the sooner I do it the sooner I can get on to something else.
Not over yet? What's this? Silly word games to get me to read the
room descriptions? Bah! Next! Okay, I go down to the dungeon.
Yeah, I see what "Consider" does. Gawds this is boring! QUIT!
It took a couple months for me to forget this trial and have another
go:
Oh yeah, same old dumb shit. Lets skip it. Oops! No sword and no
food. Looks like I need them in this world. Where do I get them?
MUD school? Oh no, not again! QUIT!
A few weeks later I tried another one.
(read room description after logging in). Oh yeah, well let's get
thru MUD school this time and see what I can really do with this junk.
Yada yada yada. Okay, did the consider thing, killed the monster, got
thrown out into the arena, killed some lizards and things, how do I
get out of here? Oh yeah. The city -- least I have a sword now.
What a bloody waste of time that all was! Oooo! There's a FIDO! The
only thing I seem to be able to do is kill things, let's kill it.
Ooo! There's a beggar, lets kill him to. What the bleep bleep is
that guard doing? Why did he kill me? QUIT!
It took a _long_ time before I found one that didn't require going
thru MUD school.
No thanks.
--
J C Lawrence Internet: claw at null.net
(Contractor) Internet: coder at ibm.net
---------(*) Internet: claw at under.engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...
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MUD-Dev: Advancing an unrealised future.
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