May 1998 Archives by date
      
      Starting: Fri May  1 00:12:20 CEST 1998
         Ending: Sun May 31 05:32:28 CEST 1998
         Messages: 474
     
- [MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar
 
Caliban Tiresias Darklock
 - [MUD-Dev] Re: There can be.. only ONE! (fwd)
 
Matt Chatterley
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Playe
 
Richard Woolcock
 - [MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar
 
Dr. Cat
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] OT: CGDC
 
Adam Wiggins
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Adam Wiggins
 - [MUD-Dev] Re: atomic functions
 
Shawn Halpenny
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Dr. Cat
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: Mud-Client, and specifically, COOLMud and SFWhite
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Player	killers, tank rushers etc)
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Koster
 - [MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD
 
J C Lawrence
 - [MUD-Dev] Re: Supporting articles found for UOL play style
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Adam Wiggins
 - [MUD-Dev] Re: OT: Birth announcement
 
J C Lawrence
 - [MUD-Dev] Re: regulating player-created objects
 
Dan Shiovitz
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Adam Wiggins
 - [MUD-Dev] Re: regulating player-created objects
 
Adam Wiggins
 - [MUD-Dev] Monthly FAQ Posting
 
Ling
 - [MUD-Dev] Re: There can be.. only ONE! (fwd)
 
Ling
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
John Bertoglio
 - [MUD-Dev] Re: Supporting articles found for UOL play style
 
John Bertoglio
 - [MUD-Dev] Re: Some thoughts on languages and users - was: Ma
 
Jon A. Lambert
 - [MUD-Dev] Re: META: Mail archives and MIME attachments
 
Jon A. Lambert
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Player	killers, tank rushers etc)
 
Chris Gray
 - [MUD-Dev] Re: Some thoughts on languages and users - was: Ma
 
Chris Gray
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Marian Griffith
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Marian Griffith
 - [MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfi
 
Jon A. Lambert
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Dr. Cat
 - [MUD-Dev] Re: There can be.. only ONE! (fwd)
 
Matt Chatterley
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] LIST: The "MUD-DEV" MUD Development mailing list
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
Chris Gray
 - [MUD-Dev] Wired, UO,	and Internet Gaming (was Re: OT: Birth announcement )
 
Mike Sellers
 - [MUD-Dev] Re: Wired, UO,	and Internet Gaming (was Re: OT: Birth announcement )
 
John Bertoglio
 - [MUD-Dev] Re: OT: CGDC
 
Mike Sellers
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] Re: Wired, UO, and Internet Gaming (was Re: OT:
 
Dr. Cat
 - [MUD-Dev] OT: Supporting articles found for UOL play style
 
Jon A. Lambert
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Jon A. Lambert
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Dr. Cat
 - [MUD-Dev] Re: Wired, UO, and Internet Gaming (was Re: OT:
 
Koster
 - [MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD
 
Koster
 - [MUD-Dev] Re: Supporting articles found for UOL play style
 
Koster
 - [MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD
 
Jay Sax
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Koster
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Player	killers, tank rushers etc)
 
Koster
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Koster
 - [MUD-Dev] Re: There can be.. only ONE! (fwd)
 
J C Lawrence
 - [MUD-Dev] Re: There can be.. only ONE! (fwd)
 
J C Lawrence
 - [MUD-Dev] Re: PK's: A solution?
 
J C Lawrence
 - [MUD-Dev] Preview of Asheron's Call
 
J C Lawrence
 - [MUD-Dev] Asheron's Call Interview with Toby Ragaini, Lead Designer, 	and Jon Grande, Product Planner.
 
J C Lawrence
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Player	killers, tank rushers etc)
 
Adam Wiggins
 - [MUD-Dev] Re: Some thoughts on languages and users - was: Ma
 
Adam Wiggins
 - [MUD-Dev] Re: regulating player-created objects
 
s001gmu at nova.wright.edu
 - [MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD
 
Adam Wiggins
 - [MUD-Dev] Character maintinence - expenditure of resources
 
Adam Wiggins
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Player	killers, tank rushers etc)
 
Koster
 - [MUD-Dev] Re: Motivations for Creating Mud-Like Worllds and Servers |	Was: Re: whitestar Crossfire MUD
 
John Bertoglio
 - [MUD-Dev] Re: Character maintinence - expenditure of resources
 
Dan Shiovitz
 - [MUD-Dev] Re: Character development [was Re: ]
 
J C Lawrence
 - [MUD-Dev] RE: Character development [was Re: ]
 
J C Lawrence
 - [MUD-Dev] Re: Character maintinence - expenditure of resources
 
Adam Wiggins
 - [MUD-Dev] Re: FW: (Fwd) Bouncing mail
 
J C Lawrence
 - [MUD-Dev] Re: There can be.. only ONE! (fwd)
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Marian Griffith
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Player	killers, tank rushers etc)
 
Marian Griffith
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] Re: FW: (Fwd) Bouncing mail
 
John Bertoglio
 - [MUD-Dev] Re: Character development [was Re: ]
 
John Bertoglio
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] Re: Character development [was Re: ]
 
Koster
 - [MUD-Dev] Re: Motivations for Creating Mud-Like Worlds and Servers
 
Holly Sommer
 - [MUD-Dev] META -- membership
 
Jay Sax
 - [MUD-Dev] Re: META -- membership
 
J C Lawrence
 - [MUD-Dev] RE: META -- membership
 
Koster
 - [MUD-Dev] Re: atomic functions
 
Joel Dillon
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Player	killers, tank rushers etc)
 
Adam Wiggins
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] Re: regulating player-created objects
 
Nathan F Yospe
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Dr. Cat
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Player	killers, tank rushers etc)
 
Dr. Cat
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: regulating player-created objects
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
Shawn Halpenny
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar
 
J C Lawrence
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Playe
 
J C Lawrence
 - [MUD-Dev] Motivations (was something else...)
 
s001gmu at nova.wright.edu
 - [MUD-Dev] Re: atomic functions
 
Adam Wiggins
 - [MUD-Dev] Re: atomic functions
 
Adam Wiggins
 - [MUD-Dev] Re: There can be.. only ONE! (fwd)
 
Matt Chatterley
 - [MUD-Dev] Re: FW: (Fwd) Bouncing mail
 
Matt Chatterley
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Player	killers, tank rushers etc)
 
Chris Gray
 - [MUD-Dev] Re: Some thoughts on languages and users - was: Ma
 
Chris Gray
 - [MUD-Dev] Re: Motivations (was something else...)
 
Richard Woolcock
 - [MUD-Dev] client UI written in server's language (was Re: Some	thoughts...)
 
Erik Ostrom
 - [MUD-Dev] Re: regulating player-created objects
 
John Bertoglio
 - [MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: Some thoughts on languages and users - was: Ma
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: Some thoughts on languages and users - was: Ma
 
J C Lawrence
 - [MUD-Dev] Re: (fwd) Re: POLL: Games ruined by bad players (Player	killers, tank rushers etc)
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
John Bertoglio
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: There can be.. only ONE! (fwd)
 
Matt Chatterley
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
John Bertoglio
 - [MUD-Dev] Re: FW: (Fwd) Bouncing mail
 
s001gmu at nova.wright.edu
 - [MUD-Dev] Re: Some thoughts on languages and users - was: Ma
 
Travis S. Casey
 - [MUD-Dev] META: Character of the list's membership
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Adam Wiggins
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Adam Wiggins
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: Wired, UO, and Internet Gaming (was Re: OT:
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Dr. Cat
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: Supporting articles found for UOL play style
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Dr. Cat
 - [MUD-Dev] Re: regulating player-created objects
 
Dan Shiovitz
 - [MUD-Dev] Re: Wired, UO, and Internet Gaming (was Re: OT:
 
John Bertoglio
 - [MUD-Dev] quickie CGDC report
 
Mike Sellers
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] Re: atomic functions
 
Chris Gray
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] Re: atomic functions
 
Chris Gray
 - [MUD-Dev] Re: regulating player-created objects
 
Shawn Halpenny
 - [MUD-Dev] Re: atomic functions
 
Shawn Halpenny
 - [MUD-Dev] Re: atomic functions
 
Shawn Halpenny
 - [MUD-Dev] Re: quickie CGDC report
 
Adam Wiggins
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] Re: Character maintinence - expenditure of resources
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: Character maintinence - expenditure of resources
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] Re: Character maintinence - expenditure of resources
 
Koster
 - [MUD-Dev] Re: Character maintinence - expenditure of resources
 
John Bertoglio
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
John Bertoglio
 - [MUD-Dev] Some essays I've written lately
 
Koster
 - [MUD-Dev] Frandel 3D (fwd)
 
Holly Sommer
 - [MUD-Dev] RE: Some essays I've written lately
 
Koster
 - [MUD-Dev] RE: Some essays I've written lately
 
Koster
 - [MUD-Dev] RE: Some essays I've written lately
 
Koster
 - [MUD-Dev] RE: Some essays I've written lately
 
Koster
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
s001gmu at nova.wright.edu
 - [MUD-Dev] Re: atomic functions
 
Felix A. Croes
 - [MUD-Dev] MURKLE: Wot it is
 
J C Lawrence
 - [MUD-Dev] Re: regulating player-created objects
 
Nathan F Yospe
 - [MUD-Dev] Re: regulating player-created objects
 
Nathan F Yospe
 - [MUD-Dev] We're Tiny, we're Toonie, we're all a little Loonie!
 
Ling
 - [MUD-Dev] Re: regulating player-created objects
 
Brandon J. Rickman
 - [MUD-Dev] META: Search features of the MUD-Dev archive
 
J C Lawrence
 - [MUD-Dev] CGDC, a summary
 
Adam Wiggins
 - [MUD-Dev] MUD mentation system
 
Matthew R. Sheahan
 - [MUD-Dev] Re: regulating player-created objects
 
Marian Griffith
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Marian Griffith
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Marian Griffith
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Dr. Cat
 - [MUD-Dev] How to handle log-outs in a totally dynamic world.
 
Ben Greear
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
John Bertoglio
 - [MUD-Dev] RE: CGDC, a summary
 
Koster
 - [MUD-Dev] Re: CGDC, a summary
 
Holly Sommer
 - [MUD-Dev] On tanks...
 
J C Lawrence
 - [MUD-Dev] Re: CGDC, a summary
 
Koster
 - [MUD-Dev] More on LetsSystems
 
J C Lawrence
 - [MUD-Dev] Re: CGDC, a summary
 
Caliban Tiresias Darklock
 - [MUD-Dev] Attributes: Sanity
 
Holly Sommer
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: Some thoughts on languages and users - was: Ma
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Adam Wiggins
 - [MUD-Dev] Re: FW: (Fwd) Bouncing mail
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: regulating player-created objects
 
J C Lawrence
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Ben Greear
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Ben Greear
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Richard Woolcock
 - [MUD-Dev] Re: mudschools
 
Marian Griffith
 - [MUD-Dev] Re: CGDC, a summary
 
Chris Gray
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Dan Shiovitz
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Dan Shiovitz
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Adam Wiggins
 - [MUD-Dev] Re: FW: (Fwd) Bouncing mail
 
s001gmu at nova.wright.edu
 - [MUD-Dev] Mudschool
 
Ling
 - [MUD-Dev] Re: Mudschool
 
Richard Woolcock
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Ben Greear
 - [MUD-Dev] Re: Leaving characters in play
 
Ben Greear
 - [MUD-Dev] Re: Leaving characters in play
 
Ben Greear
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
John Bertoglio
 - [MUD-Dev] Re: Leaving characters in play
 
John Bertoglio
 - [MUD-Dev] Leaving characters in play
 
s001gmu at nova.wright.edu
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
John Bertoglio
 - [MUD-Dev] Leaving characters in play
 
Joel Kelso
 - [MUD-Dev] Re: Mudschool
 
Ling
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
John Bertoglio
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
s001gmu at nova.wright.edu
 - [MUD-Dev] Re: On tanks...
 
Ling
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Ling
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: Character maintinence - expenditure of resources
 
J C Lawrence
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
John Bertoglio
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: Some essays I've written lately
 
J C Lawrence
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
Holly Sommer
 - [MUD-Dev] Re: Some essays I've written lately
 
J C Lawrence
 - [MUD-Dev] Re: Some essays I've written lately
 
J C Lawrence
 - [MUD-Dev] Re: Mudschool
 
John Bertoglio
 - [MUD-Dev] Re: Some essays I've written lately
 
Koster
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] Natural Language Processing (NLP)
 
Shawn Halpenny
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] Is There a There in Cyberspace?
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
Jon A. Lambert
 - [MUD-Dev] [OT] Web Pages
 
Jon A. Lambert
 - [MUD-Dev] Re: atomic functions
 
Chris Gray
 - [MUD-Dev] Re: atomic functions
 
Chris Gray
 - [MUD-Dev] Re: AR Mining System
 
John Bertoglio
 - [MUD-Dev] Re: Is There a There in Cyberspace?
 
Jon A. Lambert
 - [MUD-Dev] Re: mudschools
 
Mike Sellers
 - [MUD-Dev] Re: Attributes: Sanity
 
Travis S. Casey
 - [MUD-Dev] Re: Mudschool
 
Travis S. Casey
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
Travis S. Casey
 - [MUD-Dev] Re: AR Mining System
 
John Bertoglio
 - [MUD-Dev] Re: Mudschool
 
John Bertoglio
 - [MUD-Dev] Re: mudschools
 
Matt Chatterley
 - [MUD-Dev] Re: Leaving characters in play
 
Adam Wiggins
 - [MUD-Dev] Re: Attributes: Sanity
 
Holly Sommer
 - [MUD-Dev] Re: MURKLE: Wot it is
 
J C Lawrence
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
s001gmu at nova.wright.edu
 - [MUD-Dev] Re: Attributes: Sanity
 
Holly Sommer
 - [MUD-Dev] Re: Mudschool
 
Ling
 - [MUD-Dev] Re: atomic functions
 
Shawn Halpenny
 - [MUD-Dev] Re: CGDC, a summary
 
J C Lawrence
 - [MUD-Dev] Re: CGDC, a summary
 
J C Lawrence
 - [MUD-Dev] Re: CGDC, a summary
 
J C Lawrence
 - [MUD-Dev] Re: CGDC, a summary
 
J C Lawrence
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Raph Koster
 - [MUD-Dev] Re: CGDC, a summary
 
J C Lawrence
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
J C Lawrence
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: FW: (Fwd) Bouncing mail
 
J C Lawrence
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Adam Wiggins
 - [MUD-Dev] Re: Mudschool
 
Richard Woolcock
 - [MUD-Dev] Re: Character creation, was: Mudschool
 
Richard Woolcock
 - [MUD-Dev] Re: Attributes: Sanity
 
Adam Wiggins
 - [MUD-Dev] Re: AR Mining System
 
Oliver Jowett
 - [MUD-Dev] Re: CGDC, a summary
 
Jon A. Lambert
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Ben Greear
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Mike Sellers
 - [MUD-Dev] Re: CGDC, a summary
 
Mike Sellers
 - [MUD-Dev] Re: Attributes: Sanity
 
Travis S. Casey
 - [MUD-Dev] Re: Attributes: Sanity
 
Holly Sommer
 - [MUD-Dev] Re: Attributes: Sanity
 
Holly Sommer
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Nathan F Yospe
 - [MUD-Dev] Onchat -- Java based chat room.
 
J C Lawrence
 - [MUD-Dev] Re: regulating player-created objects
 
Adam Wiggins
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: Mudschool
 
Adam Wiggins
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: atomic functions
 
J C Lawrence
 - [MUD-Dev] Re: Is There a There in Cyberspace?
 
J C Lawrence
 - [MUD-Dev] Re: Mudschool
 
J C Lawrence
 - [MUD-Dev] A short introduction of a (quite) long-time lurker
 
Per Vognsen
 - [MUD-Dev] Re: Leaving characters in play
 
J C Lawrence
 - [MUD-Dev] Re: MURKLE: Wot it is
 
J C Lawrence
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Chris Gray
 - [MUD-Dev] Re: CGDC, a summary
 
Chris Gray
 - [MUD-Dev] Re: [MUD-Dev]World Size and The "Hot House" Factor Was Re:	PK and my "Mobless MUD" idea
 
John Bertoglio
 - [MUD-Dev] Re: mudschools
 
jacob langthorn
 - [MUD-Dev] world concept
 
jacob langthorn
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Ben Greear
 - [MUD-Dev] Re: OT: Java multithreading performance
 
Ben Greear
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Vadim Tkachenko
 - [MUD-Dev] OT: Java multithreading performance
 
Vadim Tkachenko
 - [MUD-Dev] Re: Leaving characters in play
 
John Bertoglio
 - [MUD-Dev] Re: OT: Java multithreading performance
 
Vadim Tkachenko
 - [MUD-Dev] Re: OT: Java multithreading performance
 
Chris Gray
 - [MUD-Dev] Re: OT: Java multithreading performance
 
J C Lawrence
 - [MUD-Dev] Re: regulating player-created objects
 
Brandon J. Rickman
 - [MUD-Dev] Re: regulating player-created objects
 
Brandon J. Rickman
 - [MUD-Dev] Re: world concept
 
Jo Dillon
 - [MUD-Dev] Re: OT: Java multithreading performance
 
Vadim Tkachenko
 - [MUD-Dev] Re: OT: Java multithreading performance
 
Vadim Tkachenko
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Jon A. Lambert
 - [MUD-Dev] Re: OT: Java multithreading performance
 
Chris Gray
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Koster
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Dr. Cat
 - [MUD-Dev] META: Lost messages
 
J C Lawrence
 - [MUD-Dev] Titanic's demise (was Re: MURKLE: Wot it is)
 
Mike Sellers
 - [MUD-Dev] Re: CGDC, a summary
 
Travis S. Casey
 - [MUD-Dev] Re: Mudschool
 
Travis S. Casey
 - [MUD-Dev] Re: Leaving characters in play
 
Travis S. Casey
 - [MUD-Dev] Re: Leaving characters in play
 
Travis S. Casey
 - [MUD-Dev] Re: OT: Java multithreading performance
 
Vadim Tkachenko
 - [MUD-Dev] Re: mudschools
 
jacob langthorn
 - [MUD-Dev] Re: Leaving characters in play
 
Jon A. Lambert
 - [MUD-Dev] Re: Character creation, was: Mudschool
 
Jon A. Lambert
 - [MUD-Dev] Re: mudschools
 
Caliban Tiresias Darklock
 - [MUD-Dev] Re: CGDC, a summary
 
Koster
 - [MUD-Dev] RE: Titanic's demise (was Re: MURKLE: Wot it is)
 
Koster
 - [MUD-Dev] Re: CGDC, a summary
 
Orion Henry
 - [MUD-Dev] Combat Was Re: Leaving characters in play
 
Orion Henry
 - [MUD-Dev] Re: OT: Java multithreading performance
 
Chris Gray
 - [MUD-Dev] Re: CGDC, a summary
 
Chris Gray
 - [MUD-Dev] Re: CGDC, a summary
 
Koster
 - [MUD-Dev] Re: regulating player-created objects
 
Adam Wiggins
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
Orion Henry
 - [MUD-Dev] Re: Leaving characters in play
 
Adam Wiggins
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
D. B. Brown
 - [MUD-Dev] Re: CGDC, a summary
 
Adam Wiggins
 - [MUD-Dev] Re: CGDC, a summary
 
Koster
 - [MUD-Dev] Bad Game Designer, No Twinkie! -- By Ernest Adams
 
J C Lawrence
 - [MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By Ernest Adams
 
T. Alexander Popiel
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
Oliver Jowett
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
Adam Wiggins
 - [MUD-Dev] Re: CGDC, a summary
 
John Bertoglio
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
Adam Wiggins
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
Vadim Tkachenko
 - [MUD-Dev] Re: OT: Java multithreading performance
 
Ben Greear
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
J C Lawrence
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
John Bertoglio
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
Oliver Jowett
 - [MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By Ernest Adams
 
John Bertoglio
 - [MUD-Dev] Re: Leaving characters in play
 
John Bertoglio
 - [MUD-Dev] Java multithreading test source
 
Vadim Tkachenko
 - [MUD-Dev] Re: OT: Java multithreading performance
 
Jon A. Lambert
 - [MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By Ernest Adams
 
Caliban Tiresias Darklock
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
Orion Henry
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
Orion Henry
 - [MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By Ernest Ada ms
 
Koster
 - [MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By ErnestAdam s
 
Koster
 - [MUD-Dev] Re: Mudschool
 
Koster
 - [MUD-Dev] Re: Java multithreading test source
 
J C Lawrence
 - [MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By Ernest Adams
 
John Bertoglio
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
J C Lawrence
 - [MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By Ernest Adams
 
Caliban Tiresias Darklock
 - [MUD-Dev] Re: MURKLE: Wot it is
 
J C Lawrence
 - [MUD-Dev] Re: Mud Tales
 
John Bertoglio
 - [MUD-Dev] Re: CGDC, a summary
 
J C Lawrence
 - [MUD-Dev] Re: world concept
 
J C Lawrence
 - [MUD-Dev] Re: [MUD-Dev]World Size and The "Hot House" Factor Was Re:	PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: MURKLE: Wot it is
 
J C Lawrence
 - [MUD-Dev] Re: CGDC, a summary
 
J C Lawrence
 - [MUD-Dev] Re: [MUD-Dev]World Size and The "Hot House" Factor Was Re:	PK and my "Mobless MUD" idea
 
John Bertoglio
 - [MUD-Dev] Re: Leaving characters in play
 
J C Lawrence
 - [MUD-Dev] Re: MURKLE: Wot it is
 
J C Lawrence
 - [MUD-Dev] Re: Leaving characters in play
 
J C Lawrence
 - [MUD-Dev] Re: Mudschool
 
J C Lawrence
 - [MUD-Dev] Re: world concept
 
Holly Sommer
 - [MUD-Dev] Re: Mud Tales
 
Caliban Tiresias Darklock
 - [MUD-Dev] Re: Mudschool
 
Matt Chatterley
 - [MUD-Dev] Re: Java multithreading test source
 
Vadim Tkachenko
 - [MUD-Dev] Re: Leaving characters in play
 
D. B. Brown
 - [MUD-Dev] Re: Leaving characters in play
 
Ling
 - [MUD-Dev] Re: Java multithreading test source
 
Ben Greear
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Ben Greear
 - [MUD-Dev] Re: OT: Java multithreading performance
 
Chris Gray
 - [MUD-Dev] Re: Java multithreading test source
 
Chris Gray
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Chris Gray
 - [MUD-Dev] Re: How to handle log-outs in a totally dynamic world.
 
Ling
 - [MUD-Dev] Re: Java multithreading test source
 
Vadim Tkachenko
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Shawn Halpenny
 - [MUD-Dev] Re: CGDC, a summary
 
J C Lawrence
 - [MUD-Dev] Re: Leaving characters in play
 
J C Lawrence
 - [MUD-Dev] Nested coorindate space model
 
J C Lawrence
 - [MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By Ernest Adams
 
J C Lawrence
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
J C Lawrence
 - [MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By Ernest Adams
 
J C Lawrence
 - [MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By Ernest Ada ms
 
J C Lawrence
 - [MUD-Dev] Re: [MUD-Dev]World Size and The "Hot House" Factor Was Re:	PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: MURKLE: Wot it is
 
J C Lawrence
 - [MUD-Dev] Re: MURKLE: Wot it is
 
jacob langthorn
 - [MUD-Dev] Re: Now For Something Completely Different: PK with style
 
John Bertoglio
 - [MUD-Dev] Re: CGDC, a summary
 
John Bertoglio
 - [MUD-Dev] Re: CGDC, a summary
 
John Bertoglio
 - [MUD-Dev] Re: Bad Game Designer, No Twinkie! -- By Ernest Adams
 
John Bertoglio
 - [MUD-Dev] Re: world concept
 
jacob langthorn
 - [MUD-Dev] Re: CGDC, a summary
 
s001gmu at nova.wright.edu
 - [MUD-Dev] Re: CGDC, a summary
 
Koster
 - [MUD-Dev] Re: [MUD-Dev]World Size and The "Hot House" Factor Was Re:	PK and my "Mobless MUD" idea
 
Koster
 - [MUD-Dev] Re: CGDC, a summary
 
Koster
 - [MUD-Dev] Sex in Games -- ya gotta, um, yeah
 
J C Lawrence
 - [MUD-Dev] Re: CGDC, a summary
 
s001gmu at nova.wright.edu
 - [MUD-Dev] Re: CGDC, a summary
 
Marian Griffith
 - [MUD-Dev] Re: CGDC, a summary
 
Marian Griffith
 - [MUD-Dev] Re: Nested coorindate space model
 
Ling
 - [MUD-Dev] Re: Mud Tales
 
Marian Griffith
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
Ling
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Ling
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Oliver Jowett
 - [MUD-Dev] Re: Combat in the Abandoned Realms
 
John Bertoglio
 - [MUD-Dev] Re: CGDC, a summary
 
Joel Kelso
 - [MUD-Dev] A Metaphysics System
 
s001gmu at nova.wright.edu
 - [MUD-Dev] META: New list features
 
J C Lawrence
 - [MUD-Dev] Re: MURKLE: Wot it is
 
J C Lawrence
 - [MUD-Dev] OT: Java multithreading test source
 
Jon A. Lambert
 - [MUD-Dev] OT: Java multithreading test source
 
Jon A. Lambert
 - [MUD-Dev] Re: CGDC, a summary
 
J C Lawrence
 - [MUD-Dev] Re: Mud Tales
 
Jo Dillon
 - [MUD-Dev] Re: OT: Java multithreading test source
 
Ben Greear
 - [MUD-Dev] Re: OT: Java multithreading test source
 
Mike Sellers
 - [MUD-Dev] Re: OT: Java multithreading test source
 
John Bertoglio
 - [MUD-Dev] Re: OT: Java multithreading test source
 
Ben Greear
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Ling
 - [MUD-Dev] Plug: Got my java client to work using the java-plugin.
 
Ben Greear
 - [MUD-Dev] Re: regulating player-created objects
 
Brandon J. Rickman
 - [MUD-Dev] Re: OT: Java multithreading test source
 
Vadim Tkachenko
 - [MUD-Dev] Re: OT: Java multithreading test source
 
Jon A. Lambert
 - [MUD-Dev] Re: OT: Java multithreading test source
 
Jon A. Lambert
 - [MUD-Dev] Re: regulating player-created objects
 
Adam Wiggins
 - [MUD-Dev] Re: mudschools
 
Mike Sellers
 - [MUD-Dev] Re: mudschools
 
Marian Griffith
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Marian Griffith
 - [MUD-Dev] Re: OT: Java multithreading test source
 
Jon A. Lambert
 - [MUD-Dev] Re: OT: Java multithreading test source
 
Jon A. Lambert
 - [MUD-Dev] Re: mudschools
 
Marian Griffith
 - [MUD-Dev] mudschools
 
Robert Woods
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
John Bertoglio
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
J C Lawrence
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
Robert Woods
 - [MUD-Dev] Re: mudschools
 
Robert Woods
 - [MUD-Dev] Re: Using HTML for a Mud character generator
 
Vadim Tkachenko
 - [MUD-Dev] Re: mudschools
 
Mike Sellers
 - [MUD-Dev] Re: PK and my "Mobless MUD" idea
 
Alex Oren
 - [MUD-Dev] Re: mudschools
 
Robert Woods
 - [MUD-Dev] Re: OT: Java multithreading test source
 
Ben Greear
 - [MUD-Dev] RE: UO's rep system, was: CGDC
 
Koster
 - [MUD-Dev] Re: Mudschool
 
Matt Chatterley
 - [MUD-Dev] BIAP Chat/Chat Pro (fwd)
 
Nathan F Yospe
 - [MUD-Dev] Re: CGDC, a summary
 
J C Lawrence
 - [MUD-Dev] Tutorial for Multi-User Environments
 
Niklas Elmqvist
 - [MUD-Dev] Re: Tutorial for Multi-User Environments
 
Niklas Elmqvist
 - [MUD-Dev] Re: BIAP Chat/Chat Pro (fwd)
 
Holly Sommer
 - [MUD-Dev] Re: Leaving characters in play
 
Adam Wiggins
 - [MUD-Dev] Re: Nested coorindate space model
 
J C Lawrence
 - [MUD-Dev] Re: MURKLE: Wot it is
 
J C Lawrence
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
Travis S. Casey
 - [MUD-Dev] Re: Leaving characters in play
 
Travis S. Casey
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
Adam Wiggins
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
Travis S. Casey
 - [MUD-Dev] Re: Combat Was Re: Leaving characters in play
 
Adam Wiggins
 - [MUD-Dev] skill system
 
Andrew C.M. McClintock
 - [MUD-Dev] Re: Nested coorindate space model
 
Benjamin D. Wiechel
 - [MUD-Dev] Re: MURKLE: Wot it is
 
Ling
 - [MUD-Dev] Re: skill system
 
Andrew C.M. McClintock
 - [MUD-Dev] Re: skill system
 
Jo Dillon
 - [MUD-Dev] Re: skill system
 
Adam Wiggins
 - [MUD-Dev] Re: UO's rep system, was: CGDC
 
J C Lawrence
 - [MUD-Dev] Re: Nested coorindate space model
 
Michael Hohensee
 - [MUD-Dev] Re: Nested coorindate space model
 
Ling
 - [MUD-Dev] Re: Nested coorindate space model
 
Michael Hohensee
    
 
    
      Last message date: 
       Sun May 31 05:32:28 CEST 1998
    Archived on: Fri Dec 28 23:24:37 CET 2012
    
   
     
     
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