[MUD-Dev] Re: Variable-sized structures in C (was: Naming and Directories)
Petri Virkkula
pvirkkul at iki.fi
Mon Mar 22 21:31:03 CET 1999
>>>>> "Alex" == T Alexander Popiel <popiel at snugharbor.com> writes:
Alex> code to any who want it). The string table is used for attribute
Alex> names on the objects, to eliminate duplication of the same name
Alex> on multiple objects through shared storage of the name. This
Alex> has yielded 50% storage reduction over naive duplication and
Alex> 30% storage reduction over duplicating all but a known set of
Alex> common names (the current policy in the server) in tests using
Alex> the pre-closing DuneMUSH database. (Of course, the overall
Alex> memory usage only went down a few percent, because the names
Alex> are generally smaller than the contents, but even 5% on 40 meg
Alex> is nice.)
You can save lots of memory if you use shared strings
everywhere, see these statistics:
--- cut here ---
Driver status string
Strings Bytes
Strings malloced 363718 14476032 + 2382392 overhead
Total asked for -39490240 604628036
Space actually required/total string bytes 2%
Searches: 610985845 Average search length: 1.347
Longest shared string so far: 24384
--- cut here ---
Instead of using 577MB for strings, the driver uses only 16M
for them.
Petri
_______________________________________________
MUD-Dev maillist - MUD-Dev at kanga.nu
http://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list