[MUD-Dev] Fw: 16K mud server competition !
Jon A. Lambert
jlsysinc at ix.netcom.com
Sun Apr 2 20:33:49 CEST 2000
-----Original Message-----
>From: flavien brebion <brebionf at club-internet.fr>
>Newsgroups: alt.mud.programming,rec.games.mud.misc
>Date: Saturday, April 01, 2000 10:58 AM
>Subject: 16K mud server competition !
>
>Greetings,
>
>Erwin S. Andreasen is organizing a mud competition. The goal is to code
>a mud server in the language of your choice with the highest possible
>number
>of features, in *only* 16 Kb of source code + data files. This doesn't
>include the generated binaries and .o files. A few prizes are to be
>earned
>( such as programming books, a year of free mud hosting ).
>
>Your mud server will be judged in a few categories, such as :
>- features : what can the mud do ? Is there combat ? OLC ? what can the
>players do ?
>- maintainability : could anyone but the author understand the source
>code ?
>What are the expansion possibilities ?
>- technology : what cool features does the implementation have ? How
>efficient is it coded ? What is the memory / CPU cost ?
>- stability : is the code full of bugs, does it crash often ?
>- fun : is the mud actually fun to play with ?
>
>Contestants are still welcome. Judges are also needed ( you'll need to
>have
>a good experience of muds and coding ).
>
>For more informations, please visit:
>
>http://www.andreasen.org/16k.shtml
>
>Thanks for your time, and good luck !
>
>
>Brebion flavien
>
>
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