[MUD-Dev] banning the sale of items

Matthew Mihaly the_logos at achaea.com
Mon Apr 17 06:21:26 CEST 2000


On Sun, 16 Apr 2000, Par Winzell wrote:

> Matthew Mihaly writes:
>  > On Sun, 16 Apr 2000, Par Winzell wrote:
>  > 
>  > > But "ethical schmethical" is too dismissive. :-)
>  > 
>  > I disagree. My statement was intended to convey the idea that ethics
>  > should be _utterly_ irrelevant as far as an end goal in how you design a
>  > game, when doing it for a publically traded company. Publically traded
>  > companies have a mandate to create shareholder value, and any other goal
>  > (such as creating an 'ethical' game) is negligent management.
> 
> And my post was intended to convey the idea that "ethical" does _not_
> necessarily mean running your company less efficiently just so you can
> satisfy some vague bumper-sticker notion -- "ethical" can be a nugget
> of common sense that you can use to create a better game, thus better
> shareholder value!

At the risk of a low-signal post, I'll just say that I agree. 

--matt




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