[MUD-Dev] banning the sale of items
Matthew Mihaly
the_logos at achaea.com
Mon Apr 17 06:21:26 CEST 2000
On Sun, 16 Apr 2000, Par Winzell wrote:
> Matthew Mihaly writes:
> > On Sun, 16 Apr 2000, Par Winzell wrote:
> >
> > > But "ethical schmethical" is too dismissive. :-)
> >
> > I disagree. My statement was intended to convey the idea that ethics
> > should be _utterly_ irrelevant as far as an end goal in how you design a
> > game, when doing it for a publically traded company. Publically traded
> > companies have a mandate to create shareholder value, and any other goal
> > (such as creating an 'ethical' game) is negligent management.
>
> And my post was intended to convey the idea that "ethical" does _not_
> necessarily mean running your company less efficiently just so you can
> satisfy some vague bumper-sticker notion -- "ethical" can be a nugget
> of common sense that you can use to create a better game, thus better
> shareholder value!
At the risk of a low-signal post, I'll just say that I agree.
--matt
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