[MUD-Dev] Justifying twinking

Lee Sheldon linearno at gte.net
Thu Apr 27 10:51:57 CEST 2000


> -----Original Message-----
> From: mud-dev-admin at kanga.nu
> [mailto:mud-dev-admin at kanga.nu]On Behalf Of
> adam at treyarch.com
> Sent: Wednesday, April 26, 2000 2:22 PM
> To: mud-dev at kanga.nu
> Subject: RE: [MUD-Dev] Justifying twinking
>
>
> On Tue, 18 Apr 2000, Raph Koster wrote:
> > Yes; although players are not stupid, and will quickly
> realize that a rat
> > that happens to look like an orc king is still a rat.
>
> Is this actually true?  Or if it is true, does it matter?
> I'm sure that
> most players are quite aware that the rat they are bashing is
> not a rat
> at all, but just a collection of bytes on a computer several thousand
> miles away from them, and is just dressed up to look like a rat.  Why
> should it be any different to dress it up as an orc?

I disagree.  The entire point is to get the player to willingly suspend her
disbelief to the point where she "forgets" about bytes and computers, and
engages that foul creature in a contest of strength and courage.

So it -should- matter, shouldn't it?

Lee




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