[MUD-Dev] UO rants
Paul Schwanz - Enterprise Services
Paul.Schwanz at east.sun.com
Fri Aug 25 14:03:18 CEST 2000
> From: "Shawn L Johnston" <sjohnston at satshot.com>
> While I would not advocate a system that allows players to completely run
> over each other, I don't think you want to impose upon players a system
> with a strict moral code that results in crippling players' opportunities
> for interaction with each other (especially including conflict).
But what if real life moral codes came to the understanding long ago that things
like murder and thievery _do_ result in a crippling of opportunities for
interaction with each other?
Perhaps a game system doesn't have to entirely prevent such actions, however.
Maybe it would be enough to simply ensure that they were not expedient.
--Phinehas
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"All things are permissible,
but not all things are expedient."
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