[MUD-Dev] curses and grief players
Jon A. Lambert
jlsysinc at ix.netcom.com
Mon Jul 24 02:25:30 CEST 2000
Josh Olson penned:
>
> In MUD terms I subscribe to the theory of the "benevolent dictator," the
> person with absolute power and the absolute best interest of his "subjects"
> at heart. I'm not a poli-sci expert, but I've read that the benevolent
> dictator is arguably the "best" form of government there is... until his
> spoiled power-hungry children inherit the throne, that is. :)
>
Yum. So do I. However, I like to wrap it up in the trappings of
a democracy. Allow players to vote on everything but never
get around to implementing the ideas you don't like. Fake the voting
with mule characters on the bread and circus ideas, or your pet ideas.
Ask for their opinions but then ignore them, unless it fits in with
your plans. And finally give them full credit and acclamation for
suggesting ideas you may have planned for many moons or have planted
in their heads via mule characters. The trick is to make the players
believe they run the mud.
--
--* Jon A. Lambert - TychoMUD Email:jlsysinc at ix.netcom.com *--
--* Mud Server Developer's Page <http://tychomud.home.netcom.com> *--
--* If I had known it was harmless, I would have killed it myself.*--
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