[MUD-Dev] Birthday Cake (or Why Large Scale Sometimes Sucks)(long)
Matthew Mihaly
the_logos at achaea.com
Tue Jun 6 20:18:03 CEST 2000
On Tue, 6 Jun 2000, AR Schleicher wrote:
> Someone is going to come up with a solution some day though, I think.
> You'll have the chance to join one of two (or more) sides in a massive
> battle where the results have significant meaning in the real world. A
> scenario I'd love to see: Kingdom A and B are at war, and there's a massive
> battle coming up. Each side gathers armies, and recruits the locals as
> well. The player becomes a normal soldier under a low level officer. In
> battle, the officer falls, and it is up to the player to take charge, rally
> the small group of troops that were under the officer, and keep the line of
> battle from breaking there. Do well, and you can press deeper into the
> enemy line, earning honor and glory (at increased risk to yourself, or
> course). Do poorly, or run away, and be known as a coward or deserter
> even.
Someday? This isn't anything new in some muds.
--matt
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