[MUD-Dev] Are eBay sales more than just a fad?
Matthew Mihaly
the_logos at achaea.com
Tue Sep 12 19:01:48 CEST 2000
On Tue, 12 Sep 2000, John Buehler wrote:
> 1. Character abilities are primarily derived from character skills, not from
> objects carried or worn.
Achaea does this.
>
> 2. Character abilities scale only by 2 or 3 times beyond 'newbie' levels
> (versus 50+ times in EverQuest)
Achaea does this. (it's probably about 4-5 times beyond newbie levels)
So we do both of the above, but guess what: our primary revenue source is
people buying skills. Neither of your points make for very good
inhibitors!
--matt
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