[MUD-Dev] Are eBay sales more than just a fad?

Matthew Mihaly the_logos at achaea.com
Tue Sep 12 19:01:48 CEST 2000


On Tue, 12 Sep 2000, John Buehler wrote:

>   1. Character abilities are primarily derived from character skills, not from
> objects carried or worn.

Achaea does this.

> 
>   2. Character abilities scale only by 2 or 3 times beyond 'newbie' levels
> (versus 50+ times in EverQuest)

Achaea does this. (it's probably about 4-5 times beyond newbie levels)

So we do both of the above, but guess what: our primary revenue source is
people buying skills. Neither of your points make for very good
inhibitors!

 
--matt




_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list