[MUD-Dev] TECH: programming languages (was: Re: TECH: STL / H eaps, etc.)

Daniel.Harman at barclayscapital.com Daniel.Harman at barclayscapital.com
Wed Aug 15 11:12:32 CEST 2001


> -----Original Message-----
> From: Brian Hook [mailto:bwh at wksoftware.com]

> What is particularly amazing is that the object frameworks and
> language used by NeXT over ten years ago is STILL better than the
> most commonly deployed frameworks and languages in use today (MFC,
> C++, STL, Java, AWT, Swing).

Have you looked at the .NET beta 2 stuff? I've not looked at the
WinForms/GUI bits but the rest of it strikes me as nice for tool
development. The only thing that puzzles me using two different
techs for the game and the tools is if you want to share your
rendering engine between the two.

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