[MUD-Dev] Pocket PC Development
Daniel.Harman at barclayscapital.com
Daniel.Harman at barclayscapital.com
Fri Aug 17 11:05:11 CEST 2001
> From: Coyote [mailto:Coyote at TimeofDarkness.com]
> One thing to think about is the richochet (I know they went out of
> buisness) type companies. Unlimited access, and the interface is a
> card in the PDA. Another thought is just a wireless network
> around a place of buisiness. I know these are mainly limited to
> the US market, but I can see them spreading soon. This would open
> up the avaliability of online gaming. Instead of just a simple
> interface, have entire games that have the PocketPC's as just
> another client interface. I've thought about the possibility of
> trying to make just a regular mud client on a IPaq. With as many
> as are out there, there might be a decent number of people that
> are interested in this.
There is actually a small feature on a company doing this in this
months 'Edge' magazine. They are basically using the iPaqs as dumb
clients for a wireless LAN. Their system has a rack of PCs running
slightly modified normal PC games and the screen contents are just
broadcast out to the iPaqs. They had a demo of it working with Lego
racers and one other game.
Sadly, I'm not sure if Edge is easily available in the US - its one
of my favourite games magazines.
Dan
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