[MUD-Dev] brazil
Alistair Milne
vw_krug at ntlworld.com
Sun Feb 4 23:56:45 CET 2001
> Jeff Freeman
> Subject: Re: [MUD-Dev] brazil
> Well that pretty much clears things up for me. In terms of the UO
> emu community, it seems to be HUGE in countries like Brazil and
> Italy, but that stands to reason if OSI (et al) is ignoring those
> countries due tp the low number of users and crap internet access.
> Maybe they should do a different business model there - like
> billing by IP address or somesuch so that internet cafes pay them
> the big bucks in order to run their games.
I was under the impression that EA had already set up some servers
in Italy for running UO and other EA games in Europe. Certainly
when I was at Bullfrog our network guys were frequently going out
there to install and fix the servers.
Genghis
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