[MUD-Dev] Medievia interview

Joe O'Connor joconnor at sequoianet.com
Fri Feb 9 14:45:07 CET 2001


----- Original Message -----
From: "Koster, Raph" <rkoster at verant.com>
To: <mud-dev at kanga.nu>
Sent: Thursday, February 08, 2001 12:34 AM
Subject: [MUD-Dev] Medievia interview


> Joystick101.org recently did an interview with Vryce of Medievia. URL
> is:
>
>   http://www.joystick101.org/?op=displaystory&sid=2001/1/26/182330/533
>
> I myself have not checked out Medievia since I got offered an imm
> position in 1992 after playing for all of a week (which prompted me
> to log off and never come back -- at the time it was a very stock
> Diku derivative -- Merc or Circle, I think). Seevral mud friends and
> acquaintances went on to become high level imms there, and I always
> heard tell of nasty politics... Since then, of course, there's been
> all the brouhaha over the donations and Diku credits, etc. I did log
> on once again several years ago, only to be chased off by incessant
> spam in the newbie starting room declaring "Medievia--the future of
> mudding." :)
>
> Now, regardless of whether the prevailing view is that Krause is a
> thief or a genius, there do seem to be some rather interesting
> features described in the thread. Anyone know more?

Hey Raph, long time no talk... I talked to Kristen a bit, and Damion
too, it was good to do that again :)

I don't know your feelings on this, but I'm pretty stout about mine,
having been the 3rd imp on that system (after Vryce and
Highlander)... They have an area that I wrote in the game, no credit
given to me, and wouldn't answer any of my e-mails about it... Who was
best quoted for saying something about the best geniuses steal their
ideas?

Anyway, good talking to you guys again :)

-Joe
Seridah (Lace too, though not much recently)

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