[MUD-Dev] "Doing a dungeon" (was: Permadeath or Not?)
the_logos at www.achaea.com
the_logos at www.achaea.com
Mon Feb 19 20:23:16 CET 2001
On Mon, 19 Feb 2001, msew wrote:
> At 15:27 12/11/2000 -0700, Travis Nixon wrote:
>
> > But I will say that when you can get one of those groups together,
> > the way the EQ team wants you to play dungeons is such an absolute
> > blast that I haven't cancelled my account yet, even after being
> > thrown out of the Vale.
> The problem with "doing a dungeon" is that there is no point. Why
> bother. The fact that you "did it" from start to finish gives you
> nothing extra. It is better to sit at a camp and get safe exp and
> go for specific item(s).
There clearly is a point. Travis said he had a blast doing it. That's
a pretty good reason in my book. From a pure GoP perspective it might
have no point, but no one is a stereotype.
--matt
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