[MUD-Dev] Interesting EQ rant (very long quote)
msew
msew at ev1.net
Sat Feb 24 22:19:48 CET 2001
At 00:06 02/24/2001 -0800, Tamzen Cannoy wrote:
> Frankly more and more I think it is a societal problem in that
> people don't learn how to behave appropriately around other people.
and thusly, we, as game designers, might want to try and "fix" this,
move towards a better vision of what society should be.
Again, kids / people / society will be spending many days of their
lives in these games. (all of my friends in EQ have 100+ days easily
spent in it)
As simple as an axiom of: actions you take have REAL consequences.
Certainly, people have a limited form of that now in terms of faction
systems and being banned from towns. But, in all of those systems
there are clear alternatives/other paths to take to avoid the faction
you just upset.
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