[MUD-Dev] New Bartle article
the_logos at www.achaea.com
the_logos at www.achaea.com
Tue Feb 27 20:59:20 CET 2001
On Mon, 26 Feb 2001, Richard A. Bartle wrote:
> On 26th February, 2001, msew wrote:
>> And clerics would become ultra powerful, as dying and then having
>> to spend 10 days to remake my exp would not be acceptable.
> Why would this make clerics powerful?
Or, why assume that you have clerics at all? And why assume that if
you do, they can resurrect dead people? There is a very large (and to
me very annoying) presumption by many people on this list that we all
make games that are basically taken straight out of TSR products.
--matt
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list