[MUD-Dev] New Bartle article

the_logos at www.achaea.com the_logos at www.achaea.com
Tue Feb 27 20:59:20 CET 2001


On Mon, 26 Feb 2001, Richard A. Bartle wrote:

> On 26th February, 2001, msew wrote:
 
>> And clerics would become ultra powerful, as dying and then having
>> to spend 10 days to remake my exp would not be acceptable.
 
> Why would this make clerics powerful?

Or, why assume that you have clerics at all? And why assume that if
you do, they can resurrect dead people? There is a very large (and to
me very annoying) presumption by many people on this list that we all
make games that are basically taken straight out of TSR products.

--matt

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