[MUD-Dev] Interesting EQ rant (very long quote)
Travis Nixon
tnixon at avalanchesoftware.com
Tue Feb 27 23:35:12 CET 2001
Vincent Archer wrote:
> Asheron's Call tried to implement this with their magic system. It
> uses "secret recipes", and to discourage people from sharing said
> recipes, each spell had a use pool that would be drained if too many
> people were using it.
>
> Thus, hopefully, fostering cabals ("our order knows the secret of
> Endurance VI") and secret share, and all that.
>
> Did it work? No. They even had to create "personal tapers" so that
> recipes could not be shared among people. That didn't stop the spread
> of recipes and methods. Even with the world-wide pool for each spell.
This is a great argument for the point I made earlier in a different
context: If you are relying on secrecy, you have already failed.
I haven't spent a lot of time playing Asheron's call, but from what I
gather, at least in the beginning, magic was severely overpowered, and may
still be. I suspect this might have something to do with the fact that they
might have designed with the intention that spells would be far less common
than they really were.
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