[MUD-Dev] Libs for 3D Client/Servers
Richard Aihoshi aka Jonric
jonric at vaultnetwork.com
Tue Jul 3 21:53:11 CEST 2001
At 02:38 PM 03/07/01 -0700, Brian Hook wrote:
> I haven't read up enough on NWN's attributes, but it looks like
> you can only run a "module" at a time, so you can't host an entire
> world. I'm also unclear where characters are stored.
Modules can be joined by portals so players can move from one
single-module server to another.
Characters can be stored in a central "Vault" or locally.
Richard Aihoshi - "Jonric"
RPG Vault, IGN Vault Network
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list