[MUD-Dev] Libs for 3D Client/Servers
Alistair Milne
vw_krug at ntlworld.com
Tue Jul 3 22:45:10 CEST 2001
> From: J C Lawrence
> -- 1st person UI preferred, tiled 3rd/isometric/overhead
> disliked
There are certain multiplayer role playing games out there where I
believe if the developers had gone for a full 3D engine it would
have spoiled the game and made it another MeToo rather than a top
quality product. Baldur's Gate and Diabolo are good examples.
Could you imagine playing those games from a 1st-person Quake
perspective, or an over-the shoulder Tomb Raider angle? I shudder
to think.
Alistair
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