[MUD-Dev] Neverwinter Nights
Lee Sheldon
linearno at gte.net
Thu Jun 7 12:38:38 CEST 2001
-----Original Message-----
From: Valerio Santinelli
Sent: Thursday, June 07, 2001 2:38 AM
To: mud-dev at kanga.nu
Subject: Re: [MUD-Dev] Neverwinter Nights
> I wonder why nobody is talking about leaving the player the option
> to put the camera wherever they want around or inside their
> character (with certain restrictions obviously). After all we're
> talking about 3D games, and there isn't any limitation to cameras
> in 3D spaces.
Both EQ and AC allow you to change camera angles. I was describing
the ones I prefered. True, your choices are limited, but I've never
seen the advantage of allowing players to choose -any- angle they
wished.
Lee
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