[MUD-Dev] Maintaining fiction.

Caliban Tiresias Darklock caliban at darklock.com
Mon Jun 11 15:31:25 CEST 2001


On Fri, 8 Jun 2001 10:45:46 -0500, "Hulbert, Leland"
<LHulbert at czn.com> wrote:

> Why are saved games impossible?  Why couldn't you offer an option
> of saving the current p-file as a backup whenver a character is
> 'home.'

But it's not the game. It's just the character.

Saving the game means saving the state of the GAME. Not just an
object.

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