[MUD-Dev] Innovation restrictions
Richard A. Bartle
richard at mud.co.uk
Tue May 8 08:25:44 CEST 2001
On 08 May 2001, Corey Crawford wrote:
> Two of my staff are avid AC players, one of which also plays
> UO. Almost every time I bring up an odd but interesting way I want
> something to work, they both almost immediately say it won't work.
I find it very useful to have people around who play these games, but
I'm very wary of doing so myself as I don't want my own outlook
coloured by my experiences in them. Otherwise, that might be me
believing that an idea wouldn't work when it would (shudder).
Richard
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