[MUD-Dev] business models

Stephen Benz sbenz at nusd.marin.k12.ca.us
Wed May 30 02:04:14 CEST 2001


> -----Original Message-----
> From: rayzam
> Sent: Tuesday, May 29, 2001 5:41 PM
> To: mud-dev at kanga.nu
> Subject: Re: [MUD-Dev] business models 

>> On Fri, 25 May 2001, william ralph renner wrote:

>> That's interesting. One wonders if they're worried about being
>> sued. Some might say (not me actually) that paying volunteers makes
>> them employees who are being paid less than minimum wage.

> In theory, would this be similar to contract work? You can do
> contract work without determining an hourly rate, just can't set a
> quota of hours online a month...  >

But the GMs in Gemstone ARE required to be online a certain number of
hours either per week or per month...  In which they would no longer
be doing contract work?

Stephen

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