[MUD-Dev] Request for ideas
Hans-Henrik Staerfeldt
hhs at cbs.dtu.dk
Wed Oct 3 15:52:21 CEST 2001
On Tue, 2 Oct 2001 holding99 at mindspring.com wrote:
> One concept I would like to see challenged is that a closed
> ecosystem cannot be created such that players will not destroy
> said ecosystem by killing anything that moves.
> Not that I have any ideas to help you proceed. :)
That would be interresting. I personally think it is a question of
size. Sure, if you cage 10000 people in on a small island, theyre
bound to use up all resources and destroy the environment. If you
put 10000 people on a planet, it could most probably sustain them
for quite a time.
Hans Henrik Stærfeldt | bombman at diku.dk | work: hhs at cbs.dtu.dk |
Address: |___ +45 40383492 __|__ +45 45252425 __|
DTU, Kemitorvet, | Scientific programmer at Center for Biological |
bygn 208, CBS. | Sequence Analysis, Technical University of Denmark|
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