[MUD-Dev] A Question on PvP and PK

Matt Mihaly the_logos at achaea.com
Sun Aug 4 18:23:54 CEST 2002


On Fri, 2 Aug 2002, Sean Kelly wrote:

> Why call it an empty victory because the weaker player was given
> more resources or a more defensible position than the stronger
> player?  The idea is to provide an even match, not coddle the
> newbies.

Because that's what it feels like to me. From a competitor's
perspective, equality of outcome is not my goal. Equality of
external starting resources is what I want.


--matt



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