[MUD-Dev] Mass customization in MM***s
Matt Mihaly
the_logos at achaea.com
Tue Jul 16 17:02:53 CEST 2002
On Mon, 15 Jul 2002, Damion Schubert wrote:
> From: John Buehler
>> The only people who are going to want to help out in the assault
>> on the Death Star are the ones who believe that they are going to
>> get some remarkable experience commensurate with their risk. The
>> inability to ensure that everyone gets something worthwhile out
>> of the overall encounter is the real difficulty. If I'm flying
>> my X-Wing fighter and get blown out of the sky in the first 10
>> seconds of the fight, am I going to be happy about having simply
>> been part of the casualties? Especially if I've lost one of my
>> lives - which might be expensive?
> Judging from the keep takeovers in Lineage, yes you are.
> One of my new maxims. Shared loss is less painful than personal
> loss. I've seen people complain for weeks about dying to a spider
> throw themselves into a guild fray and die repeatedly in Meridian
> 59 and Lineage and never bat an eye, never complain about it.
This also fits with my rather extensive experience admining PvP
games. Shared struggle, even loss, can be quite fun.
--matt
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