[MUD-Dev] Breaking down the walls
Christopher Allen
ChristopherA at skotos.net
Thu Jun 13 11:59:08 CEST 2002
"Matt Chatterley" <matt at eldoops.co.uk> wrote:
> Heh. True. How common are custom clients these days? I've always
> prefered to just be able to log into a game through my standard
> telnet client and check it out before having to download and
> install anything (mind you, in those days, I was still using a
> modem.. now bandwidth is not an issue, really).
At Skotos we now have 5 that do not require an install:
- WAPs java client (used in The Eternal City)
- Skotos' Alice Active-X client (an IE only client used by
Skotos's Castle Marrach, and WAPs The Eternal City, and the new
Grendel's Revenge)
- Skotos' java client (used by Castle Marrach for non-IE users,
compatible with Alice)
- Skotos' Zealous client for Mozilla (a Javascript client that
works only for the Mozilla 1.0 +, in beta and not currently
released with any game, compatible with Alice)
- A special-purpose Hegemony map client.
We've also tried a Flash client, but the scroll was too slow.
We've had so many problems with client-side Java that we'll probably
drop support of it in the long run except for any special purpose
things like the Hegemony map client. I suspect in a year we'll have
basically two -- the Alice IE client for the 85% of users that use
IE, and Zealous for the rest.
-- Christopher Allen
------------------------------------------------------------------------
.. Christopher Allen Skotos Tech Inc. ..
.. 1512 Walnut St., Berkeley, CA 94709-1513 ..
.. <http://www.Skotos.net> o510/647-2760 f510/647-2761 ..
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