[MUD-Dev] R&D
Zach Collins {Siege}
zcollins at seidata.com
Wed May 29 03:24:54 CEST 2002
On Tue, 28 May 2002, Dave Rickey wrote:
> In terms of MMOG-specific R&D, if I was making hiring decisions I'd
> have a statistical sociologist and a social psychiatrist on staff,
> and data-gathering tools built into the system for them. But it's
> hard to explain what those disciplines have to do with making games.
It's rather easy. Designing content and marketing the game. Answering
the questions that come up on this very list all the time.
--
Zach Collins (Siege)
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