[MUD-Dev] DGN - Method of controling NPC's.
Vincent Archer
archer at frmug.org
Fri Dec 5 09:45:39 CET 2003
According to J C Lawrence:
> More simply you need to examine what the benefits are, if any, of
> moving into a discrete process. It becomes a smaller piece of
> work to be sure, but you also lose all the ready access to state
> information and non-user-level interfaces.
You also take a much larger chunk of system resources than you need
to if the NPC were threads within a common system space (be it a
separate process controlling all NPC of a given "class" - in the OO
sense more than the RPG sense - , or within a monolithic server
space).
--
Vincent Archer Email: archer at frmug.org
All men are mortal. Socrates was mortal. Therefore, all men are Socrates.
(Woody Allen)
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