[MUD-Dev] Thought Experiment: Permanent Monster Death
Brent P. Newhall
me at other-space.com
Thu Dec 11 17:03:46 CET 2003
After reading the massive -- and fascinating -- thread on
entertainment, spawning, etc. in games, I had the following thought.
Would love to know what you all think.
What would a game look like, if monsters stayed dead? E.g.,
monsters can only be added to the game if the admins explicitly
add them.
Might this not create a game in which individual monsters are much
more powerful -- thus requiring a lot of team co-operation to kill
-- but less common?
How might this affect the "levelling treadmill?"
--
Brent P. Newhall
http://brent.other-space.com/
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