[MUD-Dev] Greetings from Habbo Hotel
Matt Mihaly
the_logos at achaea.com
Thu Feb 6 19:11:38 CET 2003
On Tue, 4 Feb 2003, Steven J. Owens wrote:
> On Fri, Jan 31, 2003 at 04:50:53AM +0000, Matt Mihaly wrote:
>> We (Achaea) also do free, but commercial games. We're not as
>> large as you are, of course, but if we actually counted like you
>> do, we could brag that we have at least 50,000 players, or 10%
>> the size of Everquest approximately. That is, of course, a
>> complete load of crap. We peak at about 400 simultaneous players
>> online currently. Everquest peaks at what, 70,000 or so?
>> Counting registered players is a silly way of claiming to be a
>> certain size, and is blatantly misleading.
> Since we're talking about that... I've always felt that approach
> to counting players (counting all players on many servers but
> using language as if all the servers were one game) is somewhat
> misleading as well, if not necessarily to the same degree. I may
> be misunderstanding what I've read/heard, but those 70,000 players
> are not all on the same server, correct? In other words, I do not
> have an equal chance of meeting any one of the other 69,999
> players, correct?
That is definitely correct. It's spread out among 40+ worlds. The
record for the most players in a single world is, as far as I know,
held by Kingdom of the Winds, at ~12,500.
--matt
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list