[MUD-Dev] Secondary characters as a mechanic
Damion Schubert
damion at zenofdesign.com
Sun Feb 9 11:21:35 CET 2003
From: Brian Hook
> These characters can be played simultaneously, but the game would
> focus on the "party as character" and "primary as character". For
> example, faction would be carried at the party level.
I've considered this idea before. Where I end up getting stuck is
why anyone would join a group with another person if they could be
this self-sufficient. It does have the possibility of working in a
more war-oriented game (like Shadowbane), but then again, one could
argue that it already exists in the form of Nexon's MMORTS Shattered
Galaxies.
--d
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