[MUD-Dev] Justification for audit trails in guilds?

Steven J. Owens puffmail at darksleep.com
Wed Feb 26 22:49:05 CET 2003


On Sat, Feb 22, 2003 at 10:09:38PM +0000, Matt Mihaly wrote:
> On Sat, 22 Feb 2003, eric wrote:
 
>> Right on! Without fear of punishment its not much of a challenge
>> and only weasels and bullies enjoy it. As another poster said
>> this is humanity, this is drama. The only thing I didn't like was
>> that it was out of character. It would be interesting if the
>> whole vitual goods to real world goods could be a closer part of
>> a virtual world. But you'd need a world where your real life has
>> some story reasoning. Are there any MUDs that acknowledge the
>> fact that you are part of a virtual world within its world
>> design?

> There are lots of them, in fact. Achaea, the Eternal City,
> Aetolia, etc.

And, of course, in ages past, Godnet, which had that as sort of the
basic theme.

Steven J. Owens
puff at darksleep.com

"I'm going to make broad, sweeping generalizations and strong,
 declarative statements, because otherwise I'll be here all night and
 this document will be four times longer and much less fun to read.
 Take it all with a grain of salt." - Me at http://darksleep.com


_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev



More information about the mud-dev-archive mailing list