[MUD-Dev] A system for lives, death, old age, PK and perma death
Jacob Cord
jacobc at chiefarchitect.com
Fri Jul 11 13:25:33 CEST 2003
On Thu, 2003-07-10 at 09:24, Paul Schwanz wrote:
> Also, although it is possible for a player-character to suffer a
> PvE death, I don't think, by definition, they can ever PvE another
> player. Are you suggesting that players should lose a fraction of
> their lives every time they kill a mob?
Well, I have to admit to spelling up a few newbie mobs once or twice
on a MUD with pretty amusing results. :) Does that count as
vicarious PvE?
Jacob
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