[MUD-Dev] Objects
Ben Chambers
bjchamb at bellsouth.net
Fri May 23 23:06:20 CEST 2003
Any good sources of information on the design of object hierarchies
or other methods of creating objects? Basically, what is the best
way of setting up a mud to allow for most any object to be created
with minimal re-coding of underlying code? I'm planning on
implementing this in LPC, so some code will be possible, but I don't
want them to have to re-write object management in order to create a
container or something like that.
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list