[MUD-Dev] Objects

Bruce Mitchener bruce at cubik.org
Sat May 24 09:49:15 CEST 2003


Ben Chambers wrote:

> Any good sources of information on the design of object
> hierarchies or other methods of creating objects?  Basically, what
> is the best way of setting up a mud to allow for most any object
> to be created with minimal re-coding of underlying code?  I'm
> planning on implementing this in LPC, so some code will be
> possible, but I don't want them to have to re-write object
> management in order to create a container or something like that.

There was some discussion of that in the links that I posted just
the other day:

  http://www.kanga.nu/archives/MUD-Dev-L/2003Q2/msg00316.php

- Bruce


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