[MUD-Dev] Removing access to entertainment

Matt Mihaly the_logos at ironrealms.com
Wed Nov 26 07:41:15 CET 2003

On Tue, 25 Nov 2003, Amanda Walker wrote:
> On Nov 19, 2003, at 6:16 PM, apollyon . wrote:

>> Honestly, I have to agree with the general point that John is
>> trying to make here.  As others have stated, games are about
>> fairly and equitably overcoming a challenge.

> Nonsense.  Multiplayer games are about storytelling and building
> communities through shared experience.

I presume you mean muds here since that is absolutely not true for
most multiplayer games, from the single most popular (Counterstrike,
with over 200,000 simultaneous users at peak) to online poker,
hearts, etc.

And even in muds, they are not generally about storytelling: They're
generally about achieving mechanics.

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