November 2003 Archives by date
Starting: Mon Nov 3 00:22:06 CET 2003
Ending: Sun Nov 30 14:54:42 CET 2003
Messages: 136
- [MUD-Dev] Web vs. Java client
Baar - Lord of the Seven Suns
- [MUD-Dev] Scripting Languages and Magic
Mats Lidstrom
- Fwd: Re: [MUD-Dev] Web vs. Java client
Eric Merritt
- [MUD-Dev] Scripting Languages and Magic
Nicolai Hansen
- [MUD-Dev] Web vs. Java client
Matt Mihaly
- [MUD-Dev] Re: MUD-Dev Digest, Vol 6, Issue 3
Alex Chacha
- [MUD-Dev] Web vs. Java client
Christopher Allen
- Fwd: Re: [MUD-Dev] Web vs. Java client
Mike Shaver
- [MUD-Dev] Web vs. Java client
Jeff Fuller
- [MUD-Dev] Web vs. Java client
Mark 'Kamikaze' Hughes
- [MUD-Dev] Web vs. Java client(?)
Joshua Judson Rosen
- [MUD-Dev] Web vs. Java client
Eric Merritt
- [MUD-Dev] Web vs. Java client
Mike Shaver
- [MUD-Dev] java clients (was: Re: MUD-Dev Digest, Vol 6, Issue 3)
ceo
- [MUD-Dev] Scripting Languages and Magic
Sheela Caur'Lir
- [MUD-Dev] Web vs. Java client
Matt Mihaly
- [MUD-Dev] Re: MUD-Dev Digest, Vol 6, Issue 3
Zach Collins {Siege}
- [MUD-Dev] Web vs. Java client(?)
Eric Merritt
- [MUD-Dev] MMORPG: where to start for making and running a game
Oliver Smith
- [MUD-Dev] Web vs. Java client
Mark 'Kamikaze' Hughes
- [MUD-Dev] java clients (was: Re: MUD-Dev Digest, Vol 6, Issue 3)
Matt Mihaly
- [MUD-Dev] Web vs. Java client
Jeff Fuller
- [MUD-Dev] java clients
Christopher Kohnert
- [MUD-Dev] Scripting Languages and Magic
Adam Burr
- [MUD-Dev] Web vs. Java client
Ben Greear
- [MUD-Dev] MMORPG: where to start for making and running a game
Dave Rickey
- [MUD-Dev] Web vs. Java client
Matt Mihaly
- [MUD-Dev] MUD-Dev conference 2003/2004
Brian 'Psychochild' Green
- [MUD-Dev] Web vs. Java client
Mike Shaver
- [MUD-Dev] Web vs. Java client
Jeff Fuller
- [MUD-Dev] MMORPG: where to start for making and running a gam e
Daniel.Harman at barclayscapital.com
- [MUD-Dev] java clients
ceo
- [MUD-Dev] java clients
ceo
- [MUD-Dev] Biz: Game support
Peter Tyson
- [MUD-Dev] java clients
Christopher Kohnert
- [MUD-Dev] Web vs. Java client
Ben Greear
- [MUD-Dev] Biz: Game support
Damion Schubert
- [MUD-Dev] MMORPG: where to start for making and running a game
Damion Schubert
- [MUD-Dev] MMORPG: where to start for making and running a gam e
Michael Sellers
- [MUD-Dev] Web vs. Java client
Kevin Reid
- [MUD-Dev] Web vs. Java client
Joshua Judson Rosen
- [MUD-Dev] Web vs. Java client
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Web vs. Java client
Kwon J. Ekstrom
- [MUD-Dev] MMORPG: where to start for making and running a gam e
Jeff Thompson
- [MUD-Dev] MMORPG: where to start for making and running a game
Lee Sheldon
- [MUD-Dev] java clients
Daniel James
- [MUD-Dev] MMORPG: where to start for making and running a gam e
Sheela Caur'Lir
- [MUD-Dev] Re: Advantage for outside skills
T. Alexander Popiel
- [MUD-Dev] MMORPG: where to start for making and running a gam e
Derek Licciardi
- [MUD-Dev] java clients
Matt Mihaly
- [MUD-Dev] Web vs. Java client
Matt Mihaly
- [MUD-Dev] RE: Advantage for outside skills
Jeff Fuller
- [MUD-Dev] Web vs. Java client
Jeff Fuller
- [MUD-Dev] Re: Advantage for outside skills
Paul Schwanz
- [MUD-Dev] Biz: Game support
Daniel.Harman at barclayscapital.com
- [MUD-Dev] java clients
Christopher Kohnert
- [MUD-Dev] java clients
ceo
- [MUD-Dev] Removing access to entertainment
John Buehler
- [MUD-Dev] Biz: Game support
Michael Sellers
- [MUD-Dev] MMORPG: where to start for making and running a game
ceo
- [MUD-Dev] java clients
ceo
- [MUD-Dev] Biz: Game support
John Erskine
- [MUD-Dev] Web vs. Java client
Adam Burr
- [MUD-Dev] Removing access to entertainment
szii at sziisoft.com
- [MUD-Dev] Removing access to entertainment
Patrick Dughi
- [MUD-Dev] Removing access to entertainment
Sheela Caur'Lir
- [MUD-Dev] Removing access to entertainment
Marian Griffith
- [MUD-Dev] MMORPG: where to start for making and running a game
Lee Sheldon
- [MUD-Dev] Second Life's customers own the IP of their creations
Mike Shaver
- [MUD-Dev] Effects of skill-imbalances?
Joshua Judson Rosen
- [MUD-Dev] download-barriers
Joshua Judson Rosen
- [MUD-Dev] Removing access to entertainment
Paul Schwanz
- [MUD-Dev] Removing access to entertainment
John Buehler
- [MUD-Dev] MMORPG: where to start for making and running a game
Patricia Pizer
- [MUD-Dev] Removing access to entertainment
John Buehler
- [MUD-Dev] MMORPG: where to start for making and running a game
Oliver Smith
- [MUD-Dev] MMORPG: where to start for making and running a game
Oliver Smith
- [MUD-Dev] download-barriers
Matt Mihaly
- [MUD-Dev] Removing access to entertainment
Hans-Henrik Staerfeldt
- [MUD-Dev] Removing access to entertainment
apollyon .
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Christer Enfors XW {TN/PAC}
- [MUD-Dev] MMORPG: where to start for making and running a game
Lee Sheldon
- [MUD-Dev] MMORPG: where to start for making and running a game
Lee Sheldon
- [MUD-Dev] MMORPG: where to start for making and running a game
Lee Sheldon
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Lee Sheldon
- [MUD-Dev] MMORPG: where to start for making and running a game
Patricia Pizer
- [MUD-Dev] Second Life's customers own the IP of their creations
Corey Crawford
- [MUD-Dev] Language and platform for Text MUD server
=?koi8-r?Q?=22?=Andrew Batyuck=?koi8-r?Q?=22=20?=
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Corpheous Andrakin
- [MUD-Dev] MMORPG: where to start for making and running a gam e
Koster
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Crosbie Fitch
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Ren Reynolds
- [MUD-Dev] Ragnarok Wisdom
Michael Tresca
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Amanda Walker
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Christer Enfors XW {TN/PAC}
- [MUD-Dev] MMORPG: where to start for making and running a gam e
Lee Sheldon
- [MUD-Dev] Language and platform for Text MUD server
Miroslav Silovic
- [MUD-Dev] Language and platform for Text MUD server
Kwon J. Ekstrom
- [MUD-Dev] Java on Linux
gbtmud
- [MUD-Dev] Language and platform for Text MUD server
Patrick Dughi
- [MUD-Dev] Re: Language and platform for Text MUD server
Alex Chacha
- [MUD-Dev] AS TECHNOLOGY SCATTERS VIEWERS, NETWORKS GO LOOKING FOR THEM
Michael Tresca
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Ren Reynolds
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Jeff Thompson
- [MUD-Dev] Breakdown of Java users
Christopher Kohnert
- [MUD-Dev] Second Life's customers get [copyright?] of their creations
Joshua Judson Rosen
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Ren Reynolds
- [MUD-Dev] AS TECHNOLOGY SCATTERS VIEWERS, NETWORKS GO LOOKING FOR THEM
Ren Reynolds
- [MUD-Dev] MMORPG: where to start for making and running a game
Sheela Caur'Lir
- [MUD-Dev] Second Life's customers get [copyright?] of their creations
Amanda Walker
- [MUD-Dev] Removing access to entertainment
Amanda Walker
- [MUD-Dev] Removing access to entertainment
John Buehler
- [MUD-Dev] Second Life's customers own the IP of their creatio ns
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] RE: A world without charity
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Removing access to entertainment
Peter Keeler
- [MUD-Dev] Re: A world without charity (was Discussion of MUDsystemdesign, development, and implementation)
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Removing access to entertainment
Matt Mihaly
- [MUD-Dev] RE: A world without charity
Jeff Crane
- [MUD-Dev] Removing access to entertainment
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Re: A world without charity
Michael Tresca
- [MUD-Dev] Rubies of Eventide shutting down
Mantees de Tara
- [MUD-Dev] Removing access to entertainment
Michael Sellers
- [MUD-Dev] Removing access to entertainment
John Buehler
- [MUD-Dev] Removing access to entertainment
Amanda Walker
- [MUD-Dev] Dopamine and addiction
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Trusting the client, encrypting data
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Dopamine and addiction
David Love
- [MUD-Dev] Rubies of Eventide shutting down
Zach Collins {Siege}
- [MUD-Dev] Dopamine and addiction
a t y mcguire
- [MUD-Dev] Rubies of Eventide shutting down
Sheela Caur'Lir
- [MUD-Dev] Re: A world without charity
Ola Fosheim Grøstad <olag at ifi.uio.no>
- [MUD-Dev] Dopamine and addiction
Lars Duening
- [MUD-Dev] Payment Transaction Processing
altug
- [MUD-Dev] Rubies of Eventide shutting down
Michael Sellers
- [MUD-Dev] RE: The Price of Being Male
Ola Fosheim Grøstad <olag at ifi.uio.no>
Last message date:
Sun Nov 30 14:54:42 CET 2003
Archived on: Fri Dec 28 23:25:43 CET 2012
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