[MUD-Dev] [News] Virtual goods--Oh, the controversy!

Otis Viles drey at speakeasy.org
Wed Apr 14 01:04:35 CEST 2004


Ryan S. Dancey wrote:

> Don't allow trades between players.  End of problem.

That doesn't cover selling accounts though and it also introduces
new problems -- you can't trade holiday gifts, loan someone a
healing potion, etc. When I suggested the "no buying stuff server" I
was speaking of a Utopia where people would do that because those
were the server rules. ;) I do not believe it can be enforced in a
way that doesn't ruin the experience.
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