[MUD-Dev] Better Combat

HRose hrose at tiscali.it
Sun Aug 8 08:57:04 CEST 2004


Yannick Jean wrote:

> Repeating myself here, but it must said again: If you want casual
> players in your game, downtime and travel time as mean of
> encouraging socializatrion must go.

Well, it's fun to see that even if we have different topics we all
talk about the same issue. But really, I just joined the list two
months ago, noone till now has ever tried to see if the
socialization can be part of the game *without* going against the
fun?

-HRose / Abalieno
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