August 2004 Archives by date
      
      Starting: Sun Aug  1 01:59:07 CEST 2004
         Ending: Tue Aug 31 13:32:50 CEST 2004
         Messages: 375
     
- [MUD-Dev] forced grouping/coop play
 
Tamzen Cannoy
- MMO Communities (was RE: [MUD-Dev] MMORPG	Cancellations:Theskyisfalling?)
 
John Arras
- [MUD-Dev] Better Combat
 
David Kennerly
- MMO Communities	(wasRE:	[MUD-Dev]MMORPG	Cancellations:Theskyisfalling?)
 
Matt Mihaly
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Better Combat
 
cruise
- [MUD-Dev] Re: MMO Communities
 
Ashley Penney
- [MUD-Dev] Better Combat
 
John Buehler
- [MUD-Dev] Re: What is an MMOG? (was: MMO Communities)
 
HRose
- MMO Communities (was RE: [MUD-Dev] MMORPG	Cancellations:Theskyisfalling?)
 
Douglas Goodall
- [MUD-Dev] MEDIA: .hack//SIGN Japanise animated series
 
Mike Rozak
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Re: MMO Communities
 
Byron Ellacott
- [MUD-Dev] Re: What is an MMOG?
 
ceo
- [MUD-Dev] MEDIA: .hack//SIGN Japanise animated series
 
ren at aldermangroup.com
- MMO Communities (was RE: [MUD-Dev]	MMORPG	Cancellations:Theskyisfalling?)
 
cruise
- [MUD-Dev] Better Combat
 
John Buehler
- [MUD-Dev] MEDIA: .hack//SIGN Japanise animated series
 
Otis Viles
- [MUD-Dev] Better Combat
 
Brendan O'Brien
- [MUD-Dev] MMO Simulations (was Re: MMO Communities)
 
John Arras
- [MUD-Dev] Books on Virtual Worlds
 
Matt Cruikshank
- [MUD-Dev] MEDIA: .hack//SIGN Japanise animated series
 
Scott Tengelin
- [MUD-Dev] Better Combat
 
Byron Ellacott
- [MUD-Dev] Better Combat
 
Amanda Walker
- [MUD-Dev] Re: MMO Communities
 
Michael Sellers
- MMO Communities (was RE: [MUD-Dev]	MMORPG	Cancellations:Theskyisfalling?)
 
Douglas Goodall
- [MUD-Dev] MMO Simulations (was Re: MMO Communities)
 
Douglas Goodall
- [MUD-Dev] MEDIA: .hack//SIGN Japanise animated series
 
Richard A. Bartle
- [MUD-Dev] Better Combat
 
John Buehler
- [MUD-Dev] DGN: Requesting feedback on a "concept document"	(somewhat related to Better Combat)
 
Craig Huber
- [MUD-Dev] Re: MMO Communities
 
Yannick Jean
- [MUD-Dev] MMO Simulations (was Re: MMO Communities)
 
Peter Keeler
- [MUD-Dev] Better Combat
 
Corey Cauble
- [MUD-Dev] MMO Simulations (was Re: MMO Communities)
 
Malcolm W. Tester II
- [MUD-Dev] MEDIA: .hack//SIGN Japanise animated series
 
Dana V. Baldwin
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] MEDIA: .hack//SIGN Japanise animated series
 
David Kennerly
- [MUD-Dev] MMO Simulations (was Re: MMO Communities)
 
Matt Mihaly
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Re: What is an MMOG?
 
HRose
- [MUD-Dev] MEDIA: .hack//SIGN Japanise animated series
 
Ghilardi Filippo
- [MUD-Dev] Better Combat
 
cruise
- [MUD-Dev] Long-Term Rewards [was: Better Combat]
 
cruise
- [MUD-Dev] Better Combat
 
cruise
- [MUD-Dev] MMO Simulations (was Re: MMO Communities)
 
cruise
- [MUD-Dev] Better Combat
 
Brendan O'Brien
- [MUD-Dev] MMO Simulations (was Re: MMO Communities)
 
Otis Viles
- [MUD-Dev] Better Combat
 
John Buehler
- [MUD-Dev] Better Combat
 
cruise
- [MUD-Dev] Long-Term Rewards [was: Better Combat]
 
John Buehler
- [MUD-Dev] Better Combat
 
Brendan O'Brien
- [MUD-Dev] Re: MMO Communities
 
Freeman, Jeff
- [MUD-Dev] Better Combat
 
Corey Cauble
- [MUD-Dev] Re: What is an MMOG?
 
Dana V. Baldwin
- [MUD-Dev] Better Combat
 
Dana V. Baldwin
- [MUD-Dev] Better Combat
 
Byron Ellacott
- [MUD-Dev] Better Combat
 
Byron Ellacott
- [MUD-Dev] Re: MMO Communities
 
Byron Ellacott
- [MUD-Dev] Long-Term Rewards [was: Better Combat]
 
Matt Mihaly
- [MUD-Dev] Better Combat
 
Michael Hartman
- [MUD-Dev] Re: MMO Communities
 
HRose
- [MUD-Dev] The Casual-Player Killer: Time? (was Re: MMO Communities)
 
Will Jennings
- [MUD-Dev] [BIZ] CoH subscribers numbers
 
Ghilardi Filippo
- [MUD-Dev] Better Combat
 
Craig Huber
- [MUD-Dev] Re: What is an MMOG?
 
HRose
- [MUD-Dev] Better Combat
 
Yannick Jean
- [MUD-Dev] Re: MMO Communities
 
Freeman, Jeff
- [MUD-Dev] Long-Term Rewards [was: Better Combat]
 
Otis Viles
- [MUD-Dev] Better Combat
 
Matt Mihaly
- [MUD-Dev] Re: MMO Communities
 
Dana V. Baldwin
- [MUD-Dev] Re: MMO Communities
 
Brendan O'Brien
- [MUD-Dev] MEDIA: .hack//SIGN Japanise animated series
 
zgj22 at drexel.edu
- [MUD-Dev] MEDIA: .hack//SIGN Japanise animated series
 
Ola Fosheim Grøstad
- [MUD-Dev] Re: MMO Communities
 
Ola Fosheim Grøstad
- [MUD-Dev] Better Combat (long)
 
Paul Schwanz
- [MUD-Dev] Better Combat
 
Douglas Goodall
- [MUD-Dev] Re: MMO Communities
 
Michael Hartman
- [MUD-Dev] The Casual-Player Killer: Time? (was Re: MMO	Communities)
 
Amanda Walker
- [MUD-Dev] Better Combat
 
Ola Fosheim Grøstad
- [MUD-Dev] Re: MMO Communities
 
Matt Mihaly
- [MUD-Dev] Better Combat
 
Koster, Raph
- [MUD-Dev] Better Combat (long)
 
Douglas Goodall
- [MUD-Dev] Better Combat (long)
 
Matt Monaghan
- [MUD-Dev] Re: MMO Communities
 
Michael Sellers
- [MUD-Dev] The Casual-Player Killer: Time? (was Re: MMO	Communities)
 
Michael Sellers
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Better Combat (long)
 
David Kennerly
- [MUD-Dev] [DGN] Socialization against the fun [was: MMO Communities]
 
HRose
- [MUD-Dev] Better Combat
 
HRose
- [MUD-Dev] Better Combat
 
Michael Hartman
- [MUD-Dev] Better Combat
 
Michael Hartman
- [MUD-Dev] Long-Term Rewards [was: Better Combat]
 
Ben Hawes
- [MUD-Dev] Better Combat (long)
 
Ben Hawes
- [MUD-Dev] Better Combat
 
Tom "cro" Gordon
- [MUD-Dev] Re: MMO Communities
 
Tom "cro" Gordon
- [MUD-Dev] Better Combat
 
Byron Ellacott
- [MUD-Dev] Re: MMO Communities
 
Byron Ellacott
- [MUD-Dev] Better Combat
 
Matt Mihaly
- [MUD-Dev] Re: MMO Communities
 
HRose
- [MUD-Dev] Better Combat (long)
 
Byron Ellacott
- [MUD-Dev] Re: MMO Communities
 
Damion Schubert
- [MUD-Dev] Better Communication [was: Better Combat]
 
cruise
- [MUD-Dev] Better Combat
 
Alex Arnon
- [MUD-Dev] Better Combat
 
Alex Arnon
- [MUD-Dev] Better Combat
 
John Buehler
- [MUD-Dev] Re: MMO Communities
 
Brendan O'Brien
- [MUD-Dev] Better Combat (long)
 
cruise
- [MUD-Dev] Long-Term Rewards [was: Better Combat]
 
John Buehler
- [MUD-Dev] Better Combat (long)
 
J C Lawrence
- [MUD-Dev] Re: MMO Communities 
 
J C Lawrence
- [MUD-Dev] Re: MMO Communities
 
Freeman, Jeff
- [MUD-Dev] Better Combat
 
Douglas Goodall
- [MUD-Dev] Re: MMO Communities
 
Freeman, Jeff
- [MUD-Dev] Better Combat
 
Douglas Goodall
- [MUD-Dev] Re: MMO Communities
 
Freeman, Jeff
- [MUD-Dev] Re: MMO Communities
 
Brad McQuaid
- [MUD-Dev] Better Combat (long)
 
Freeman, Jeff
- [MUD-Dev] Re: MMO Communities
 
Matt Mihaly
- [MUD-Dev] Re: MMO Communities
 
Matt Mihaly
- [DGN] Music (was: Re: [MUD-Dev] Better Combat (long))
 
Zach Collins (Siege)
- [MUD-Dev] Re: MMO Communities
 
Zach Collins (Siege)
- [MUD-Dev] Better Combat (long)
 
Zach Collins (Siege)
- [MUD-Dev] Better Combat (long)
 
Vincent Archer
- [MUD-Dev] Re: MMO Communities
 
Paul Schwanz
- [MUD-Dev] Re: MMO Communities
 
Mike Rozak
- [MUD-Dev] Re: MMO Communities
 
Matt Mihaly
- [MUD-Dev] Re: MMO Communities
 
HRose
- [MUD-Dev] Better Combat (long)
 
Kwon J. Ekstrom
- [MUD-Dev] Better Combat (long)
 
Kwon J. Ekstrom
- [MUD-Dev] Re: MMO Communities
 
Tom Hunter
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Re: MMO Communities
 
Matt Mihaly
- [MUD-Dev] Re: MMO Communities
 
Morgan Dodge
- [MUD-Dev] Better Combat (long)
 
David Kennerly
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Re: MMO Communities
 
Brad McQuaid
- [MUD-Dev] Re: MMO Communities
 
Brad McQuaid
- [MUD-Dev] Better Communication [was: Better Combat]
 
Michael Hartman
- [MUD-Dev] Deriving Self Esteem from one's MMORPG avatar [was:	Long-Term Rewards]
 
Michael Hartman
- [MUD-Dev] Better Combat
 
Michael Hartman
- [MUD-Dev] Re: MMO Communities
 
Michael Hartman
- [MUD-Dev] Deriving Self Esteem from one's MMORPG avatar	[was:Long-Term Rewards]
 
Vladimir Cole
- [MUD-Dev] Better Combat
 
Dana V. Baldwin
- [MUD-Dev] Deriving Self Esteem from one's MMORPG avatar
 
Corey Crawford
- [MUD-Dev] Re: MMO Communities
 
Freeman, Jeff
- [MUD-Dev] Re: MMO Communities
 
Brendan O'Brien
- [MUD-Dev] Re: MMO Communities
 
Ola Fosheim Grøstad
- [MUD-Dev] Level Grind - alternative
 
Mark 'Kamikaze' Hughes
- [MUD-Dev] Better Combat (long)
 
Zach Collins (Siege)
- [MUD-Dev] Re: MMO Communities
 
Ola Fosheim Grøstad
- [MUD-Dev] Better Combat
 
Eric Random
- [MUD-Dev] Better Combat (long)
 
Matt Cruikshank
- [MUD-Dev] Re: Online vs Offline (was CoH and others)
 
Mark 'Kamikaze' Hughes
- [MUD-Dev] Better Combat (long)
 
Paul Schwanz
- [MUD-Dev] Better Combat
 
Paul Schwanz
- [MUD-Dev] Re: MMO Communities
 
Freeman, Jeff
- [MUD-Dev] [DGN] Socialization against the fun
 
Eric Random
- [MUD-Dev] Better Combat
 
Byron Ellacott
- [MUD-Dev] Deriving Self Esteem from one's MMORPG avatar	[was: Long-Term Rewards]
 
Mark Mensch
- [MUD-Dev] Re: MMO Communities
 
Byron Ellacott
- [MUD-Dev] Deriving Self Esteem from one's MMORPG avatar
 
Byron Ellacott
- [MUD-Dev] [DGN] Designed Downtime (was RE: [MUD-Dev] Better Combat)
 
David Kennerly
- [MUD-Dev] Better Combat (long)
 
David Kennerly
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Better Combat
 
Douglas Goodall
- [MUD-Dev] Better Combat
 
Michael Hartman
- [MUD-Dev] Better Communication [was: Better Combat]
 
cruise
- [MUD-Dev] Deriving Self Esteem from one's MMORPG avatar
 
Vladimir Cole
- [MUD-Dev] Better Combat
 
Darkwolf
- [MUD-Dev] Better Combat
 
Dana V. Baldwin
- [MUD-Dev] Better Combat
 
Dana V. Baldwin
- [MUD-Dev] Better Combat
 
Amanda Walker
- [MUD-Dev] Better Combat
 
Paul Schwanz
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paolo Piselli
- [MUD-Dev] Better Combat
 
Matt Mihaly
- [MUD-Dev] [DGN] Designed Downtime (was RE: [MUD-Dev] Better	Combat)
 
Ryan Shwayder
- [MUD-Dev] Deriving Self Esteem from one's MMORPG	avatar[was:Long-Term Rewards]
 
Koster, Raph
- [MUD-Dev] Better Combat
 
Koster, Raph
- [MUD-Dev] Better Communication [was: Better Combat]
 
Koster, Raph
- [MUD-Dev] Re: MMO Communities
 
Paul Schwanz
- [MUD-Dev] Better Combat (keywords: downtime, socialization, UI)
 
Eric Random
- [MUD-Dev] Deriving Self Esteem from one's MMORPG avatar
 
Mark 'Kamikaze' Hughes
- [MUD-Dev] Better Combat
 
Mark 'Kamikaze' Hughes
- [MUD-Dev] Better Combat
 
Ola Fosheim Grøstad
- [MUD-Dev] Better Combat
 
Ola Fosheim Grøstad
- [MUD-Dev] Cognitively Interesting Combat
 
Derek Larson
- [MUD-Dev] [DGN] Designed Downtime (was RE: [MUD-Dev] Better	Combat)
 
Michael Hartman
- [MUD-Dev] Better Communication [was: Better Combat]
 
Michael Hartman
- [MUD-Dev] Better Combat
 
Michael Hartman
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
cruise
- [MUD-Dev] Better Communication [was: Better Combat]
 
cruise
- [MUD-Dev] Time debt
 
Stephen McDonald
- [MUD-Dev] Better Combat
 
Steven King
- [MUD-Dev] Deriving Self Esteem from one's	MMORPGavatar[was:Long-Term Rewards]
 
Michael Sellers
- Fwd: RE: [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
kennerly at finegamedesign.com
- [MUD-Dev] Time debt
 
Eva Lapáèková
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paolo Piselli
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paolo Piselli
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paolo Piselli
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
ceo
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paolo Piselli
- [MUD-Dev] Time debt
 
Gin and tonic
- [MUD-Dev] Better Combat
 
HRose
- [MUD-Dev] Better Communication [was: Better Combat]
 
HRose
- [MUD-Dev] Better Combat
 
HRose
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
David Kennerly
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paolo Piselli
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paolo Piselli
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paolo Piselli
- [MUD-Dev] Time debt
 
cruise
- [MUD-Dev] ADMIN: Effective progress methods for MUD-Dev (was Re:	Better Combat (long))
 
J C Lawrence
- [MUD-Dev] Re: MMO Communities
 
zgj22 at drexel.edu
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paolo Piselli
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paul Schwanz
- FW: [MUD-Dev] Deriving Self Esteem from one's	MMORPGavatar[was:Long-Term Rewards]
 
vladimir cole
- [MUD-Dev] Better Combat
 
Koster, Raph
- [MUD-Dev] Time debt
 
Jason Lai
- [MUD-Dev] Cognitively Interesting Combat
 
Paolo Piselli
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
David Kennerly
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
David Kennerly
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
cruise
- [MUD-Dev] Time debt
 
OWEN, Matt, FM
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
cruise
- [MUD-Dev] Re: MMO Communities
 
Tom Hunter
- [MUD-Dev] Time debt
 
Stephen McDonald
- [MUD-Dev] Time debt
 
Stephen McDonald
- [MUD-Dev] Time debt
 
Darkwolf
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paolo Piselli
- [MUD-Dev] Better Combat
 
Paolo Piselli
- [MUD-Dev] Better Combat
 
Douglas Goodall
- [MUD-Dev] Weekly focus on important issues (re: JC's post)
 
Edward Glowacki
- [MUD-Dev] Time debt (keywords: automation, contract systems)
 
Eric Random
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
ceo
- [MUD-Dev] Cognitively Interesting Combat (keyword: archetypes)
 
Eric Random
- [MUD-Dev] Better Combat
 
David Kennerly
- [MUD-Dev] Asynchronous Event Execution & Localizing
 
Brian Lindahl
- [MUD-Dev] Better Combat
 
HRose
- [MUD-Dev] Time debt
 
Aaron Switzer
- [MUD-Dev] Level Grind - alternative
 
Hans-Henrik Staerfeldt
- [MUD-Dev] Time debt
 
Vladimir Cole
- [MUD-Dev] Better Combat
 
John Buehler
- [MUD-Dev] Time debt
 
Aaron Switzer
- [MUD-Dev] Better Combat
 
Zach Collins (Siege)
- [MUD-Dev] MMO Communities (keywords: commercial influence)
 
Eric Random
- [MUD-Dev] database design
 
Lazarus
- [MUD-Dev] ADMIN: Effective progress methods for MUD-Dev (was	Re: Better Combat (long))
 
John Arras
- [MUD-Dev] Better Communication [was: Better Combat]
 
cruise
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
cruise
- [MUD-Dev] PVP and perma-death
 
Ola Fosheim Grøstad
- [MUD-Dev] Cognitively Interesting Combat
 
Derek Larson
- [MUD-Dev] Cognitively Interesting Combat
 
Derek Larson
- [MUD-Dev] PVP and perma-death
 
Artur Biesiadowski
- [MUD-Dev] ADMIN: Effective progress methods for MUD-Dev
 
Jim Purbrick
- [MUD-Dev] ADMIN: Effective progress methods for MUD-Dev (was	Re: Better Combat (long))
 
ceo
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
ceo
- [MUD-Dev] Cognitively Interesting Combat
 
ceo
- [MUD-Dev] PVP and perma-death
 
Steven King
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
cruise
- [MUD-Dev] PVP and perma-death
 
Ola Fosheim Grøstad
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
William Leader
- [MUD-Dev] database design
 
szii at sziisoft.com
- [MUD-Dev] PVP and perma-death
 
Vladimir Cole
- [MUD-Dev] [DGN] database design
 
Steven King
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Paul Schwanz
- [MUD-Dev] Cognitively Interesting Combat (was Better Combat)
 
Richard Woolcock
- [MUD-Dev] database design
 
Erik Bethke
- [MUD-Dev] The Great Scam
 
J C Lawrence
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Stephen McDonald
- [MUD-Dev] [DGN] database design
 
szii at sziisoft.com
- [MUD-Dev] database design
 
szii at sziisoft.com
- [MUD-Dev] Better Combat
 
Yannick Jean
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
David Kennerly
- [MUD-Dev] database design
 
Sean Kelly
- [MUD-Dev] PVP and perma-death
 
HRose
- [MUD-Dev] [MEDIA] Finding an Interesting Middle Path in the RPG
 
J C Lawrence
- [MUD-Dev] PVP and perma-death [NEW THEME] After Deployment
 
Tiago Carita
- [MUD-Dev] [MEDIA] Finding an Interesting Middle Path in the RPG
 
Koster, Raph
- [MUD-Dev] PVP and perma-death
 
Paul Schwanz
- [MUD-Dev] PVP and perma-death
 
Michael Sellers
- [MUD-Dev] PVP and perma-death
 
Ola Fosheim Grøstad
- [MUD-Dev] PVP and perma-death
 
Ola Fosheim Grøstad
- [MUD-Dev] SOC DGN - Spawn locations
 
Matthew Rick
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt] 
 
J C Lawrence
- [MUD-Dev] [MEDIA] Finding an Interesting Middle Path in the RPG
 
Douglas Goodall
- [MUD-Dev] SOC DGN - Spawn locations
 
Brian Hook
- [MUD-Dev] PVP and perma-death
 
Matt Mihaly
- [MUD-Dev] PVP and perma-death 
 
J C Lawrence
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt] 
 
J C Lawrence
- [MUD-Dev] [MEDIA] Finding an Interesting Middle Path in the RPG
 
Megan Fox
- [MUD-Dev] SOC DGN - Spawn locations
 
ceo
- [MUD-Dev] SOC DGN - Spawn locations
 
Sean Middleditch
- [MUD-Dev] PVP and perma-death
 
Ola Fosheim Grøstad
- [MUD-Dev] SOC DGN - Spawn locations
 
Jason Lai
- [MUD-Dev] PVP and perma-death
 
HRose
- [MUD-Dev] PVP and perma-death
 
HRose
- [MUD-Dev] PVP and perma-death [NEW THEME] After Deployment
 
HRose
- [MUD-Dev] SOC DGN - Spawn locations 
 
J C Lawrence
- [MUD-Dev] [MEDIA] Finding an Interesting Middle Path in the RPG 
 
J C Lawrence
- [MUD-Dev] PVP and perma-death 
 
J C Lawrence
- [MUD-Dev] SOC DGN - Spawn locations
 
HRose
- [MUD-Dev] [MEDIA] Finding an Interesting Middle Path in the RPG 
 
J C Lawrence
- [MUD-Dev] PVP and perma-death
 
Derek Licciardi
- [MUD-Dev] SOC DGN - Spawn locations
 
J C Lawrence
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
David Kennerly
- [MUD-Dev] [MEDIA] Finding an Interesting Middle Path in the RPG
 
David Kennerly
- [MUD-Dev] PVP and perma-death
 
HRose
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
HRose
- [MUD-Dev] PVP and perma-death
 
Ola Fosheim Grøstad
- [MUD-Dev] PVP and perma-death
 
Steven King
- [MUD-Dev] SOC DGN - Spawn locations
 
Chris Duesing
- [MUD-Dev] PVP and perma-death
 
Koster, Raph
- [MUD-Dev] On balance and reality
 
Ola Fosheim Grøstad
- [MUD-Dev] SOC DGN - Spawn locations
 
Brian Miller
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
William Leader
- [MUD-Dev] SOC DGN - Spawn locations
 
Megan Fox
- [MUD-Dev] PVP and perma-death
 
Douglas Goodall
- [MUD-Dev] SOC DGN - Spawn locations
 
Douglas Goodall
- [MUD-Dev] PVP and perma-death
 
Douglas Goodall
- [MUD-Dev] SOC DGN - Spawn locations
 
Paul Schwanz
- [MUD-Dev] SOC DGN - Spawn locations
 
Ola Fosheim Grøstad
- [MUD-Dev] SOC DGN - Spawn locations
 
Michael Sellers
- [MUD-Dev] SOC DGN - Spawn locations
 
HRose
- [MUD-Dev] PVP and perma-death
 
Michael Sellers
- [MUD-Dev] PVP and perma-death
 
Ola Fosheim Grøstad
- [MUD-Dev] PVP and perma-death
 
HRose
- [MUD-Dev] PVP and perma-death
 
Ola Fosheim Grøstad
- [MUD-Dev] PVP and perma-death
 
HRose
- [MUD-Dev] PVP and perma-death
 
Byron Ellacott
- [MUD-Dev] PVP and perma-death
 
ceo
- [MUD-Dev] SOC DGN - Spawn locations 
 
J C Lawrence
- [MUD-Dev] SOC DGN - Spawn locations 
 
J C Lawrence
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Koster, Raph
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Koster, Raph
- [MUD-Dev] PVP and perma-death
 
Ola Fosheim Grøstad
- [MUD-Dev] PVP and perma-death 
 
J C Lawrence
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Gedanken
- [MUD-Dev] PVP and perma-death
 
Ola Fosheim Grøstad
- [MUD-Dev] On balance and reality
 
William Leader
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
HRose
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Douglas Goodall
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Koster, Raph
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Koster, Raph
- [MUD-Dev] On balance and reality
 
Koster, Raph
- [MUD-Dev] forced grouping/coop play
 
Koster, Raph
- [MUD-Dev] Re: MMO Communities
 
Koster, Raph
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Mike Rozak
- [MUD-Dev] Better Combat (long)
 
Koster, Raph
- [MUD-Dev] PVP and perma-death
 
HRose
- [MUD-Dev] database design
 
Hans-Henrik Staerfeldt
- [MUD-Dev] On balance and reality
 
Ola Fosheim Grøstad
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Steven King
- [MUD-Dev] text based MUD Codebases, which one to pick?
 
mirjam.eladhari at interactiveinstitute.se
- [MUD-Dev] On balance and reality
 
Vladimir Cole
- [MUD-Dev] On balance and reality
 
William Leader
- [MUD-Dev] PVP and perma-death
 
Ola Fosheim Grøstad
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Matthew Dobervich
- [MUD-Dev] Better Combat (long)
 
Matthew Dobervich
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Koster, Raph
- [MUD-Dev] Complexity and Accessibility (was: RE: Better Combat (long))
 
Will Jennings
- [MUD-Dev] Cognitively Interesting Combat (keyword: archetypes)
 
Paolo Piselli
- [MUD-Dev] Cognitively Interesting Combat
 
Paolo Piselli
- [MUD-Dev] SOC DGN - Spawn locations
 
Michael Hartman
- [MUD-Dev] SOC DGN: AC like alligiance system
 
Matthew Rick
- [MUD-Dev] "a nicer species" (from today's Chronicle) (fwd)
 
J C Lawrence
- [MUD-Dev] Distributed State Systems
 
Michael Tindal
- [MUD-Dev] Casual Crowd vs.Time Rich Crowd [was: Time Debt]
 
Michael Hartman
- [MUD-Dev] Better Combat (long)
 
David Kennerly
- [MUD-Dev] Better Combat (long)
 
Koster, Raph
- [MUD-Dev] Distributed State Systems
 
Davion Kalhen
- [MUD-Dev] SOC DGN: AC like alligiance system
 
Hans-Henrik Staerfeldt
- [MUD-Dev] Complexity and Accessibility
 
Ola Fosheim Grøstad
    
      Last message date: 
       Tue Aug 31 13:32:50 CEST 2004
    Archived on: Fri Dec 28 23:25:49 CET 2012
    
   
     
     
     This archive was generated by
     Pipermail 0.09 (Mailman edition).