[MUD-Dev] Re: MMO Communities
Zach Collins (Siege)
zcollins at seidata.com
Tue Aug 10 20:25:18 CEST 2004
On Mon, 9 Aug 2004, Byron Ellacott wrote:
> Why do you suppose retention increases the more you facilitate
> group play? You have the evidence that it does, but would you say
> that is because the game is more enjoyable when grouping is more
> convenient or rewarding, or because the group members form social
> bonds they are reluctant to break?
It has to be either/or? Why not both?
--
Zach Collins
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