[MUD-Dev] Re: MMO Communities

Morgan Dodge thedodgeman at usa.net
Wed Aug 11 06:52:38 CEST 2004


HRose wrote:

> "You know, I'm so stupid to think that you can encourage social
> interaction WITH the gameplay. And not without it."

Aye the social interaction that takes place during a nasty CR is
usually all predicated on one thing, the game. Usually it is all
about how much we all hate this game and can't wait to try it again!
These are the times when we develop the in game bonds that keep us
playing together for a very long time.
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