[MUD-Dev] Better Combat (long)

Matt Cruikshank mcruikshank at vitalimages.com
Wed Aug 11 23:35:38 CEST 2004


Vincent Archer wrote:

> The evaluation function is typically what is the most critical
> function of the game. The fastest it is, the deeper you can go in
> the game. This is what was advertised in Deep Blue and the
> like. When they say "you can analyse 1.000.000 moves per second",
> what it means is: you can do a full board evaluation 1.000.000 per
> second.

That's a complete oversimplification, I believe.  I think that most
modern chess-playing systems don't do full board evaluations; they
use heuristics and do partial evaluations.

-Matt
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