[MUD-Dev] Better Communication [was: Better Combat]

cruise cruise at casual-tempest.net
Thu Aug 12 11:39:10 CEST 2004


Michael Hartman wrote:
> cruise wrote:

>> Michael Hartman wrote:

> Crypic didn't send us our telepones and pay our phone bills. They
> didn't set up your teamspeak server. Neither yours nor our method
> of improving interaction are part of the game of CoH. Cryptic/CoH
> do not get "credit" for this type of interaction.

So what? :P

My point was the communication problems are fundementally down to
technical issues rather than actual design problems - deliberate
downtimes to allow player communication being shoehorned into
gameplay, just because technically we don't have a better method of
communication than typing, doesn't strike me as a long term
solution.

Cryptic made a damn fun game - and if I want communication, I go
elsewhere. That does not strike me as an issue. But then, I'm not
playing the game for the socialisation. I don't play in pick-up
groups. I play with my group of RL friends, and that is it, so maybe
my outlook is different.

--
[ cruise / casual-tempest.net / transference.org ]
   "quantam sufficit"
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