[MUD-Dev] Better Communication [was: Better Combat]
Koster, Raph
rkoster at soe.sony.com
Thu Aug 12 19:44:43 CEST 2004
cruise wrote:
> Cryptic made a damn fun game - and if I want communication, I go
> elsewhere. That does not strike me as an issue.
It *shouldn't*. You're a player. The question is one for Cryptic and
CoH's designers, not one for you.
And the question is "if he goes off in search of communication, will
he come back? If there's communication to be found here, will he
stay and play (and pay) longer?"
> But then, I'm not playing the game for the socialisation. I don't
> play in pick-up groups. I play with my group of RL friends, and
> that is it, so maybe my outlook is different.
"Can we make it so that the BEST socializing with his RL friends
happens here, so that we replace their favorite bar or hangout and
thus get that money?"
-Raph
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