[MUD-Dev] Time debt
Gin and tonic
ginandtonic at gmail.com
Sat Aug 14 20:03:30 CEST 2004
This sounds suspicously like a turn based system (not a bad thing).
Some thoughts:
- A player pays a monthly fee, give them that amount of time total
- Instead of a time debt, make it a time credit. IE you have
accumulated 30 hours of time credit (time logged off)
- Make the credit have some real time equivelant. Say 10 seconds
per hour. So if researching would take 10 hours, it will take 1
minute 40 seconds in game.
_______________________________________________
MUD-Dev mailing list
MUD-Dev at kanga.nu
https://www.kanga.nu/lists/listinfo/mud-dev
More information about the mud-dev-archive
mailing list