[MUD-Dev] PVP and perma-death
Artur Biesiadowski
abies at adres.pl
Fri Aug 20 09:30:30 CEST 2004
Ola Fosheim Gr=F8stad wrote:
> Assume that PKs are disguised "griefers" likely to turn to other
> kinds of grief play if PK is not possible (I don't believe this,
> but let's assume that, as there might be some truth in it anyway.)
....
> Now, perma-death will most likely make some of your players quit,
> but does it really matter? I mean, you loose aggressors. It is
> likely that more griefers than non-griefers will be
> perma-killed...
I think you have just answered yourself. If penalties for PK will be
too heavy, griefers will find other ways for harrasing players.
Artur
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