[MUD-Dev] ADMIN: Effective progress methods for MUD-Dev (was Re: Better Combat (long))
ceo
ceo at grexengine.com
Fri Aug 20 11:53:20 CEST 2004
John Arras wrote:
> This sounds like a great idea to me, but I recommend having more
> infrequent discussions with long lead times so people can get up
> to
> topic to be discussed and worked on if people have time. Having
> discussions on a topic one day a week won't be long enough because
I prefer the idea of just one day, but it won't work, so I agree
with John :).
Why "won't work"? Because of timezones...with an 8-hour time
difference, if I'm responding at work then I could easily respond to
the initial mail, and leave work just as everyone else is starting
to think about replying :(. Not especially conducive to
discussions...
So, I'd suggest that a couple of days is required minimum just to
build in tolerance for the 24-hour RTT we have on an international
mailing list :D.
Adam M
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